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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The mechanics of this event are atrocious

Whose idea was it that the only interactive part of the event is doing things inside a tiny circle, but then also making it so those circles are near, at most, one single generator?

Also, I really miss the days where events meant EVERYONE got points when an event gen went off.

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