OhTofu says nothing but facts about SM for 40 seconds
I am personally tired of seeing complaints from the same people who completely ignore drones and run into them for no reason. People asked to make it more chase oriented, they did. Her hate is completely unjustified, she's hardly worse than some other killer in terms of annoyance, and she's not stronger than mid B tier when you don't ignore her drones.
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People asked to make it more chase oriented, they did.
In theory, not in practice.
Every SM still plonks their drones right next to a gen, and then immediately returns to that gen the moment their drone is deactivated.
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Good for him
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The hate towards Skull Merchant is just a trend and herd mentality from the playerbase.
I highly agree that she isn't fun to play against and she have too much free and lame stuff in her drones, but to a point to justify a DC as soon as you hear the terror radius music? hell no.
Also, as a side note, I still prefer facing her five times than a single match against Hag or Blight.
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Right? Like the changes to her kit didn’t make her worse locking down gens. Why do people pretend otherwise?
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I totally agree with him. There are many killers whose powers/ mechanics can be deactivated by survivors:
Alien - set up turrets
Pinhead - open his box
Legion - spread to gens and don't heal every single time
Larry - take an EMP
Trapper - disarm his traps
Pig - boop the snoot
But I often experience in Solo Q that exactly these things are not done. SM would only be half as strong if the survivors deactivated their drones instead of running blindly into them.
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If only they learned how to play against SM they'll know if they crouch or just stay still like working on a gen the drone won't detect them at all or just not touch the drone of she just keeps coming back to reset it.
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But then you risk getting ambushed by a silent SM patrolling her drones like a bot. So there's no winning, you just have to abandon the gen.
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*opinions
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I personally saw such SM only once since her rework and this is how she ended up. All other SMs were Chase Merchant and i had 0 problems with them.
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Real and true.
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I think a lot of people know them tricks but they still rather go next. The current skull Merchant isn't too bad but the damges old skull merchant cause is unrepairable.
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Meh.
Not gonna blame people for going next
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That's his opinion and he's welcome to it. Majority of the playerbase doesn't have 10,000+ hours like he does. Also not helping is the recent trend of skull merchant mains discrediting criticism and attributing all hate or dislike to being a trend when there are real issues with her drones.
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Yet it really doesn't matter. Cause at the end of the day, the devs will eventually adjust her chase power in the future simply due to the fact that her killrate is too high and the majority of the community do not like her playstyle of receiving too many benefits from a simple push of a button. They explained why they changed sadako for a 3rd time, and it applies to SM right now. And OhTofu made that comment while in a swf. So can I really hold his opinion with a 4 out against a SM in that match...it's hard to.
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I got called incompetent and having an inability to think, as well as a selfish and toxic butthole on a Youtube vid cause I argued that people who AFK against a SM have entitlement issues, simply cause they are getting upset someone played a Killer they dont like.
I'll also add all I said in my initial comment was that I liked the new Blood Moon cosmetic, played a game, and steam rolled cause someone AFKd the moment they saw who I was playing.
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I agree with him to some agree, she is not as bad as some other Killers imo, like playing mending simulator against Legion, or high mobility Killers rushing/teleporting back to hook to tunnel with 3-4 slowdown perks. I take a Skully over these any day.
There are aspects to her kit that are annoying and could use changes, but even then i think its not that bad as some other Killers i dislike a lot more.
- Haste, its out of control often for both sides of the chase, i can understand why it feels bad to get downed because Skully got a speed boost because someone else across the map just ran through drones.
- The Undetectable is very weird and i would like it to be changed back to how it was before the rework, in fact there should be a brown that removes claw traps completely but buffs the hell out of the undetectable, like 20-30s everytime you activate it.
- The deep wounds feels a bit unnecessary and overkill, it already injures and breaks survivors to enable Skully to start the chase before they can heal.
I think she could have her haste and deep wounds removed, and be compensated somewhere else, like giving her the ability to shock the survivor once per clawtrap (which destroys it), which acts like Doctors shock, preventing a vault, canceling a healing for hemorrhage, enabling DMS etc.
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For me personally, I'd just rather not waste my time.
It's one thing when someone hates a Killer for some dumb reason. Like, I kinda really hate Trapper but I'm not gonna give up against him.
It's another thing when the ENTIRE community (besides the avid SM fan club) despises the Killer.
Where theres smoke, there's usually fire.
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About 1st point: it should not be a big deal, because good survivors will never brainlessly run into drone and therefore give her haste. So now you mostly get punished for your teammates being bad.
I personally won't advocate for change or not to change her, since i like to play her from time to time, but don't really care about her, but nerfing B tier killer is strange idea. So yeah, with removing something from her kit, she definately should get something instead. Idea with shock is very interesting btw!
Nah, not really. Most people are just not honest even with themselves and hate to leave comfort zone. And believe me, no matter what new rework she will get, if she remains at least somewhat viable in terms of strength, people will hate her with the same force. The only way to satisfy her haters is to make her F tier killer.
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My main gripe is that she can recall currently disabled drones. So she can instantly undo her main counter.
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I don't think I've finished a SM game since her rework. Since she was released, honestly. Either I, or someone else, always DCs.
I'm not even sure it's a mechanical thing anymore. She's just not fun to play against. She never has been and she never really will be.
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Its more or less just about making sure that survivors don't get punished for doing nothing wrong. And as someone who occasionally plays Skully, and when i played against her i can tell you that teammates getting claw traps randomly (to the point it looks like griefing tbh) is more common than you might think, its not really cool if the survivor who disabled traps and avoided all of them gets punished instead of the guy who just ran around not paying attention.
I think she gets overly hated because the macro gamesense of many players in DBD just suck, same reason why so many hate Plague even though she can be dealt with if you know how to play against her.
She doesn't need to get nerfed, just some changes to make her better for both sides, but even then i think most will hate her because of the hive-mind mentality of much in this community, hating her is simply lazy content that gets clicks so many streamers/youtubers and their fanboys who eat anything up won't stop even if they have to be completely dishonest at every turn, hell some of them are in this forum, i saw people who literally thought that Skull Merchants drones chased survivors like Nemesis zombies or Knights guards, these are among the people complaining about her despite apparently not even knowing the most basic facts.
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trapper and hag can re-arm and replace phantasms. I have no issues playing vs skull merchant. Ohtofu is right. survivor that d/c vs skull merchant are simply entitled/whiny.
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Completely agree with every word.
I think she gets overly hated because the macro gamesense of many players in DBD just suck, same reason why so many hate Plague even though she can be dealt with if you know how to play against her.
And for the same reason Onryo and Pinhead are still pub stompers.
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She needs to be fundamentally changed.
Her current design isn't good nor does it properly tap into the potential of the Killer.
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TRAPPER AND HAG DO NOT INSTANTLY GET THEIR POWER BACK.
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Hag does, if a survivor disarms her traps she instantly gets it back, so does Freddy and Demogorgon with his portals, Trapper also has technically no cooldown on getting his traps back either, so what are you talking about?
You claim she needs to be fundamentally changed, so please give us what needs to be changed and give some suggestions instead of just complaining and spreading misinformation using capslock as if it somehow makes you more right, its kinda childish.
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Freddy's Traps can't be disarmed, Demo gets KI and has to reset.
Hag is the closest, but she's also a 110% web Killer, not SM. Likewise, the comment I responded to was specifically mentioning re-arming/resetting. Hag has to travel back as her Traps aren't good in chase and Trapper needs to as well.
Respectfully, I'm keeping it real. It's way too late here for me to make a decent suggestion post
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Here's the question i have for you though.
So what?
With the 8 kicks max on a gen, she does that, you run away, she either:
A) kicks the gen, now she has less kicks
B) Doesn't kick the gen, your progress you did stays.
C) Chases you
If she kicks the gen, you just wait till she leaves and go back, repair the gen back, and by the time she gets to you she has to kick again, leaving her less kicks.
If she doesn't kick the gen, your progress you made stays and you just go back to it and continue working it.
If she chases you, great the rest of your team has time to do stuff.
So you just do that for a bit until you finish the gen. If she refuses to commit to a chase, you WILL outrepair her one way or another.
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This is literally what i did on screenshot above. I was playing with friends, so it was slightly easier, but even in solo it's not hard prerun every time you see killer comes to your gen. Complaining is easier, i guess.
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Freddys Traps can be disarmed by just intentionally running into them when its safe to do so, if he doesn't set them up and simply does it during the loop then just hold W to counter him completely, same with Hag, don't bother disabling them the normal way, just wait till she picks someone up and run through as many as you can, she can do nothing about it.
Skully also has to travel back to reset her drones, they don't come back on their own once you recalled them, and if you don't recall them you also don't get them back. so that argument is wrong too.
And Hags traps are INCREDIBLY potent during the chase, there are guides on YT that show how to play her aggressively, its definitely doable if not viable for everything except tournament play, im saying it as someone who mained her for a year, its just people naturally do it because they associate the word trap with defense of some kind, hell i even suggested to remove her ability set around hooks while giving her some buffs in the hopes people would realize that.
Oh and for the record, im not even the biggest fan of Skull Merchant, i just think she isn't that bad as many make her out to be, there are more annoying and unbalanced Killers in this game so i think the hate she gets is just disproportionate.
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I mean it's because she's still not fun to play against lol? She's become yet another hold W when killer presses m2 character, unbelievably dull gameplay. And just like any zoner killer she simply doesn't create interesting gameplay from the pov of the survivors.
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So what is the best way to counter her that makes her not a bore to play against? I disarm her drones all the time but still find her miserable to go against.
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I mean it's pretty obvious why no likes her you act like because a big streamer saying she not that bad means anything she's legit another zoning killer that takes zero skill to play and isn't fun to play against any dbd player with atleast few hundred hours will tell you most zoning killers are boring as hell and skull merchant is on that list same artist knight etc if you don't mind the killer sure have your opinion but overall nobody likes her and that is never changing I'd rather play against 4 slowdown blight or sweaty nurse than that garbage atleast blight is chase and nurse is mindgaming
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To be fair, they did what could be done.
After the Freddy fiasco I don't think BHVR will drastically alter another killer's power again. Skull Merchant is fun to play as, and the aspects that made her an actual problem for the game are gone.
The hate train from her release is the only reason we are still seeing suicides on hook against her. Just like Legion, my friend.
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^ this.
Every Skull Merchant-game I see starts with her placing Drones on Gens. She is still doing the same, she might be worse at it than before, but as long as she is patrolling those Gens the Survivor is in danger, even if they avoided the Drone before. And if they disable it, she comes back to that Gen.
And well, she also got a buff in her Chase with all the status effects she got loaded into her Kit.
This as well.
She does not have a 70% Killrate because she is strong, she has 70% Killrate because she is still obnoxious. Yes, there are people who DC/suicide against her because they did it since she was released. But others are still doing it because she is still horrible to play against.
And I hope this is on BHVRs radar, if a Killer has such a high Killrate because it is disliked so much by the Community, it should be changed.
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In any case, survivors who cannot deal with SM are invariably lacking in knowledge, and even if it is an SM match, it will not be a long match lasting more than 20 minutes unless something goes wrong. A sane survivor just does what he has to do before making excuses like, ``It's boring to meet my girlfriend.''
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A sane Survivor probably just leaves and keeps their sanity.
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Rather than walk away, a sane survivor would think, "Okay, how do I stop her from doing what she wants?" This is because there is no need to be negative about things that are not that difficult.
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Cool
Still never playing against Skull Merchant
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Idk about skull merchant but I cannot take tofu seriously, my man seriously tought old slinger was S tier, absolute Lmao take, like sorry even if hes right I just remember that awfull explanation.
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tbf that probably comes from tofu paying a lot of attention to comp and even to this day deathslinger they categorize slinger as a tier 2 killer with wesker and executioner purely because his 1v1 is good. I agree that it's a bit silly to ignore slinger's atrocious mobility but tofu's opinion isn't as out there as it might seem.
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I am very sure he did not say S-Tier, but lack of counterplay. Which is 100% true for Release-Slinger.
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I hate SM with passion and never have i played her. Well that changed few days ago. I played 3 games with her. I 4ked every single match. No one dced or killed themselfs on hook but oh boy is she easy to play.
All i had to do was put drones on loops = people would leave and i catch up get a hit or a down.
Put drones in places where people would not see them easily and they would take damage from the drones.
Put drone paths so when im chasing people they would take damage and slow down from the drones. = This is easily done if you have game knowledge of where people normally like to loop.
Her stealth is way too easy and long lasting too. I feel bad for the actual stealth killers in the game when this chick can just put up a drone and get free stealth.
I will continue going next in every SM game since i absolutely hate her and find her unbearably boring and annoying, but those 3 games i played with her proved that shes really not that hard to play and has way too much on her kit.
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Clip: "I don't think Skullmerchant is that bad go against"
Post: "Her hate is completely unjustified"
🤔
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He's entitled to his viewpoint, and others are entitled to theirs.
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Edit: TLDR - if you abandon players who are genuinely trying against Skull Merchant, then you're the problem. You don't allow anyone to objectively assess her or learn anything against her, because you doom the whole team from the get go.
To be honest, from my perspective, he's completely on point.
It's so frustrating the Skull Merchant bias, and I'm sorry there is bias. I'm not at the pro survivor level, I'm still building my skills, and I'm not at the point I can say I can comfortable loop against Clown or Wraith or Bubba without making glaring mistakes still. I still am actually trying to learn how to play against Skull Merchant. I rarely see them, so I don't get the chance often...
However these people just giving up, dooms the game so I can't even try. I lose one chase, however long I last, and that's it, I die on hook. No second or third chance to have another go.
I understand the theory behind why Skull Merchant isn't that fun to play against, and am always trying to think of ways to make her more enjoyable. I for one like the concept of having to Metal Gear Solid past her drones to work on gens, go for saves and alike... at loops it's obnoxious sure, but still if I've not done anything stupid the Skull Merchant is no worse than Clown at loops.
The thing that gets me about all this Skull Merchant hate, is personally it takes a LOT to make me give up on a game... because its not the Skull Merchant who is punished, its the rest of the team. If you have a player who is genuinely trying against Skull Merchant, and you quit... sorry you're the #########.
In the rare occassions I have quit (not counting dying to give hatch), (and we're talking maybe 5 times)... Usually it is something my teammates have done, rather than the killer.... and there are things that annoy me way more in this game than Skull Merchant... pretty much any strong chase killer like Blight or Spirit who runs Pop, Pain Res, Grim Embrace and immediately tunnels the first player off hook. I imagine high level Nurses are the same, but I rarely see those, and facing decent Nurses is a lot of fun.
My stupid analogy
So I just don't get it... it's like Skull Merchant is a plain boring Baked Potato and sweaty Blight is a Parsnip or a Sprout (something with a strong flavour).
Then someone saying "I don't like sprouts, but I really ######### hate baked potatoes!". Like how do you hate baked potatoes with genuine visecra? They're boring, they're bland and they need something... fair enough... but to hate them so much you won't eat dinner on the same plate?
Like parsnips or sprouts can at least kinda understand... but a baked potato? It's nonsensical to hate it that much... and that's how's I feel about Skull Merchant.
Post edited by EQWashu on9 -
Yep, most survivors who complain too much about SM only do so because it's been parroted in the community for so long that people started to believe it, so when they face her, they don't even try, give up instantly, and then come back to the forums with something like "yep, skull merchant is awful".
Drones are so easy to counter that being detected by one of them outside of a chase is literally a skill issue. "But she places Drones near gens and comes as soon as I deactivate them!" Then don't. You can crouch walk in the AoE of the drone and not be detected, and you won't be detected while you're working on the gen. Not only that, but the drones' area of effect is highlighted for you, so even if the drone is in stealth mode, you can still see where they'll affect you and crouch walk.
Killers like Legion, Pinhead, or Plague are extremely worse to face in Solo Q, but people hate on SM because it's a trend to do so.
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Nothing but facts?
"Skull Merchant isn't the worst thing to play against. I mean, when we're a really coordinated team that is. There's worse killers to play against. I can't think of any, or list them now, but I'm SURE there must be some!"
Skull Merchant is a miserable experience and I don't blame anyone that opts out of her awful gameplay.
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It's only easy if you know how to handle it. Like the crouching in Hag's traps. But it's harder to understand and for everyone who don't "crouch" SM gets haste. The "noobs" make this killer op.
SM is the killer were I would check in the survey: The killer power is hard to understand for the opposing side"
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"OhTofu says nothing but facts about SM for 40 seconds"
*Links clip of OhTofu saying literally nothing of substance*
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