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healing needs a nerf

after the nerf of sloppy and mangled effect in general, healing become incredibly fast. you can injure a survivor and drop the chase and they will be back to healthy again under 30 seconds. i see medkits, coh, botany way too often in my matches. healing becoming this fast only encourages killers to tunnel more because you have to hit other survivors twice in every chase. this just creates unfun game for both sides.


either revert sloppy and mangled back to original, or make healing 24seconds base. and remove healing from adrenaline.

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