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Remove audio sound hints for killers. It's unfair for hearing impaired survivors and killer players.

What I mean by audio hints it's sound queues that alerts survivors of killer presence. Some examples are Myers Breathing, Wraiths gurgle and ghostfaces sash sound. This punishes those with hearing impairments because there are no visual queues for it like thevisual heartbeat(that most players use). This puts those players who truely need audio help at a disadvantage.


Also, I suggest they reduce the walking audio from killers like the twins, nemesis and the dredge. Even with undetectable status any decent survivor will hear them coming from a mile away, often defeating the purpose of running stealth oriented playstyles on them.


Like why have this on a select few killers Anyways?

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