The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Thrill of the Hunt: the nerf that never made any sense and should be reverted

Malkhrim
Malkhrim Member Posts: 989
edited March 28 in Feedback and Suggestions

So, lot of people hate Ultimate Weapon, right? It's an annoying killer perk that makes you scream and reveals your location to the killer right when you hear the terror radius, with not a lot of room for counter besides bringing Calm Spirit, an otherwise really weak survivor perk.

But imagine if, when Ultimate Weapon was about to be released, Calm Spirit had been nerfed by having its "overcome the urge to scream" feature completely removed with no other change to compensate for it, and imagine it was a nerf made with the sole purpose of making sure it couldn't counter Ultimate Weapon. Sounds pretty bad, right?

Well, a nerf like this was done to another perk not too many years ago. Hex: Thrill of the Hunt used to have a feature that gave the killer a loud noise notification when a survivor started working on a totem, dull or hex. It was already a weak perk, but at least it had a niche use that could fit into certain builds. But surprinsingly, when Mikaela was announced, bringing with her Boons as a new mechanic, TotH, was nerfed by having the feature completely removed, only to make it so killers wouldn't be able to use it to locate totems being blessed, even though Boons had unlimited uses and TotH disappeared from the game once cleansed, which doesn't seem such a terrifying counter. If anything, as a result to this, a weak perk became even weaker and forgotten, totem-defense builds became even more rare than they already were, and Circle of Healing, released as an extremely problematic perk, had no real counter, which would have been a healthy thing to have.

Today, Boons are kinda rare, hex perks are possibly in the worst state they have ever been (with a few exceptions like Plaything), and Thrill is a dead perk. We could at least have that nerf reverted so TotH could have SOME use.


Obs.: I'm aware that Calm Spirit got its own unnecessary nerf on the following year, even though it was for different reasons. It's another one that could use a buff.

Comments