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Pardon me for noticing but...

Garboface
Garboface Member Posts: 412
edited April 2024 in General Discussions

...why should people that play aggressively toxic be given a haven in this game to express themselves? I mean, I don't want an overlord to protect my fee-fees in the game but if someone is just olaying for the sheer enjoyment of crapping all over the experience of others, why should this be a haven?

I can report that seal team 6 swf is a thing.…as well as tunnel/slug monsters. Very much a reality and while I often can play long stretches, I find it more difficult lately. Yes, doing such can make me grouchy, so perhaps my vision is a bit obscured at the moment but I can't help but think it would be nice to see those types grouped with one another. They could troll one another to their heart's content.

There is no ambiguity about who they are.

Post edited by Rizzo on
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Comments

  • edgarpoop
    edgarpoop Member Posts: 8,720
    edited April 2024

    It's why guardrails and separators like SBMM and a ranked queue need to be utilized. You'll never eliminate the trolls or power fantasy players, short of managing them out of the community, but you can at least have mechanisms in place to mitigate it.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    You taking it too seriously is the problem, it's only toxic if you allow it to upset you , I've gotten to where I just laugh at it too or be the same back it's way more fun for me this way, you can't force people to play nice in a game where you're relentlessly trying to kill them and if somehow they removed the option for any expression people would still find a way to get under your skin and the playerbase would dwindle extremely fast feeling like the devs made yet another unnecessary change

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    I think these people are a big problem. They can make people quit the game. Sure, you can say: "grow a pair, it's not that serious!" but is this truly the best we can do? Accept this kind of behaviour? Endorse it?

    I don't see slugging, tunneling, genrushing, camping or any strategy in that sense as bm.

    We should help to create a healthy environment. Games are there to bring fun. Reality can be harsh enough already.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    What behavior do you mean? T bagging? Pointing? Nodding? Absolutely they need to grow some backbone it's ridiculous to get upset by it in a multiplayer game in 2024 , end game chat I understand people being upset about toxicity but in game it's totally up to the player to control emotions and either give them their own medicine back or brush it off, it's a game where you're trying to murder your opponent we need good laughs here and there, problem is people forgot how to see humor in it

  • Garboface
    Garboface Member Posts: 412

    As I said, there is nothing ambiguous about a scenario such as 5 gens left and the killer is camping 30 feet away from their first hook, for the sole purpose of ensuring that no one can unhook the person. Is it really about winning at that point? Really? How about a Freddy that downs their first person and then puts pools around rhe person in hopes no one can get them up again? This, for the primary purpose of doing likewise to anyone who dares attempts.

    Both scenarios literally just happened back to back. Seems indefensible to me.

  • Garboface
    Garboface Member Posts: 412
    edited April 2024

    I never mentioned teabags or other vacuous silliness. What I am referring to is overkill for the sake of a perceived humiliation. I laugh at all the swf silliness and have now for some time but now that I see more killers not being bothered by the nonsense, I see genrush being the go to. 4 and 5 minutes games the norm. The only way to combat is to tunnel everyone and so they seem to hope, get mad.

    5 people bringing in gen rush builds isn't about winning, it's about overkill and huniliation.

    Post edited by Garboface on
  • hermitkermit
    hermitkermit Member Posts: 991

    There's a mentality that you're not responsible for other people's fun therefore it's valid to play/do whatever you want. I understand the point of this kind of thinking but I feel at its core it promotes a very selfish playstyle that if everyone adopted would make the game absolutely miserable, and downright unplayable on survivor side. If nobody cared about anybody then every game would be a sweat fest, broken perks, broken add-ons, constant BM, no saves, constant sandbagging etc. It's the same mentality cheaters have. They don't care that the game is unfun for the killer or survivor, they only care about their own fun.

    I know many people will tell you that it's your fault for getting upset on how people choose to play, just try not to let it bother you. People will defend anything if it means they can win. Not everyone is like this though, some people in this game do genuinely care and recognize that there's an actual human being on the other side of the screen. I wish you luck in the fog! <3

  • Snowbawlzzz
    Snowbawlzzz Member Posts: 1,419

    Ban every survivor that T-bags and there would be no survivors left playing the game

    You're reading too far into it

  • WolfyWood
    WolfyWood Member Posts: 586

    I mean it's not very different than making jokes about beating people up or joking about jumping off a cliff.

    As someone who is quite sensitive to topics regarding SA, tbagging and the like never struck me as a direct endorsement of SA but simply an extension of non-verbal trash talk and so I never minded it and even tbag myself sometimes.

    That's just how I feel though, clearly other people are different.

  • Araphex
    Araphex Member Posts: 788

    First of all, tunneling and slugging are legit playstyles that the devs have already stated they aren't going to aggressively punish because inherently, they are not toxic playstyles. Both sides are playing to win, and a killer will do these to win if need be. Second of all, they've dealt with toxic playstyles as best as they can (flashing lights constantly at players for example). Third, all PVP games typically have their own way of t-bagging, etc. and there's really nothing the devs can do about it. If you see something that is offensive, record video of it and submit a report on their website. They already said they aren't doing anything on reports when there is no video evidence. This includes cheating, griefing, etc.

    Get video evidence. Submit a report. Move on. It's just a game. You getting angry is only giving them what they want.. A reaction out of you.

  • Pluto_1
    Pluto_1 Member Posts: 337

    If me playing in the ways that I find fun makes you miserable then that's a you problem bub. I never intentionally make games unfun. But I also don't care if you have fun or not. I bought this game with my money to play how I want. Bending to the will of a few isn't even on my radar.

  • Pluto_1
    Pluto_1 Member Posts: 337

    Reply to the wrong one? 🙂

  • Quizzy
    Quizzy Member Posts: 862

    The way I could never take this game seriously. Thank goodness. I at least know there is a person on the other side of the screen and aim to at least make it fun for other people. At times, I don't recieve that back, and that's fine. I just gg go next. Which is probably why I still enjoy this game while some people actually get burnt out pretty quickly.

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    If you dont say that im supposed to end my life in end game chat or take me hostage in game, im mostly fine.

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    Im not talking about tbagging here. Some killers are humping survivors. That is literally the killer sexually assaulting a survivor. I cant be the only one seeing that right?

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    Dude. Killers are literally humping survivors. Im not reading into something here. Im just witnessing it.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,768
    edited April 2024

    A tbag at a pallet or gate is one thing, but going out of the way to hump a slug and keep them there is prime psycho stuff. I get legitimately sad when I have a good game and then this happens :( sours the whole match for me.

    People commit SA because A) SA is about exerting power over somebody who can't fight back and B) they think they can get away with it

    The reality is that humans are creatures of opportunity, and if we think we can get away with something, we perform a risk assessment. And sadly, playing killer is just the perfect environment and condition to impose one's mental unwellness upon others. This game, by design, presents survivors from defending themselves. And that, sadly, appeals to some people in the wrong way.

    I love giving survivors sass and attitude, but I like to think nodding my head is more funny, appropriate and less likely to be taken the wrong way.

  • KayTwoAyy
    KayTwoAyy Member Posts: 1,760

    Can you support this with data?

    It's quite concerning to me that you would dismiss such an issue anecdotally.

    tbagging and the like never struck me as a direct endorsement of SA

    The lengthy discussion we could have about desensitization aside,

    I've always held a very playful opinion of tbagging, as it has proven to be a versatile emote that doesn't require the use of ugly HUD Wheels or hard to reach hotkeys.

    That said…

    Maybe you are not familiar, but some DBD Killers have taken to humping survivors on the ground since few Killers actually have the ability to crouch. While I applaud the first person to do this, for their creative problem solving, the visual is rather disturbing. It doesn't feel as playful as tbagging. I'm sure the humility aspect of Survivor plays into the emotional response here, but it is important to view something like this with context.

    In a standard deathmatch, tbagging someone's body is tolerated because you have the opportunity to respawn and get revenge—not to mention how good it feels to watch a teammate obliterate someone who dropped their guard to dance on your body.

    A similar thing occurs when Survivors tbag the Killer. The killer has all the tools they need to get the last laugh.

    But when a Killer demeans a completely defenseless Survivor on the ground? It is absolutely abhorrent.

  • The_Krapper
    The_Krapper Member Posts: 3,259

    So what? Are you really gonna let that piss you off? I give those people a double dose of their own medicine in return I don't let that bother me, they aren't even really doing anything they're moving back and forth and some immature kid decided that was what it meant

  • FilthyLegionRevival
    FilthyLegionRevival Member Posts: 313

    I'm evidence of that. This is like the third time I've left over something like this. These people actually take a toll on your mental.

  • FilthyLegionRevival
    FilthyLegionRevival Member Posts: 313

    Super big brain epic solution to replace the ws ws stuff: Killers should begin moonwalking on downed survivors instead.

  • Atsuka_Anarchy
    Atsuka_Anarchy Member Posts: 524

    Empathy is a rare perk (pun intended) a ton of players lack. They treat others like a bot. If you play sports, you play to win, BUT you don’t play to humiliate and destroy the opposing team, especially when you’re able to gauge the opponents’ skills; the players who go in with the mindset of not wanting to enjoy winning and just WIN are the ones you’ll probably see irl wanting to avoid any competition with others their league and rather dismantle the kitty league. That guy who enjoys playing sports with kids half his size going all out; that’s their fun.

  • Nazzzak
    Nazzzak Member Posts: 7,337

    This is the "your fun isn't my responsibility" player base. Only applies to them though of course. They don't like it when their opponent brings the same energy. And they definitely don't like it when people decide they don't want to play with them anymore. Most of the playerbase, thankfully, is normal. We have no choice but to tolerate the rest.

  • edgarpoop
    edgarpoop Member Posts: 8,720
    edited April 2024

    Oh 1000%. Those types of players have never competed in anything in their lives. Zero respect for those types. And I wish more was done to weed them out. The community doesn't need them for the game to thrive. They actively hold the game back when they hard tunnel the baby survivor out or bully a baby killer to fulfill their power fantasy.

  • Araphex
    Araphex Member Posts: 788
  • Reinami
    Reinami Member Posts: 6,605

    Its precisely why MMR is killing this game, and multiplayer gaming in general. MMR and ranking only LEADS to the inevitable outcome that everyone starts tryharding instead of playing for fun.

  • edgarpoop
    edgarpoop Member Posts: 8,720

    When you only give players one queue, sure. The way they implemented MMR in DbD was a huge half-baked mistake. People are going to tryhard in video games. The best thing you can do is try to separate them from casual players or give them separate queues that aren't tied to their rank as an incentive to ease up. But they're not going away, MMR or not. I was getting slugged til bleedout and dumpstered by bully squads long before SBMM was turned on. I think people have some rose-tinted glasses about the old rank system.

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    And that's exactly the mindset I'm talking about. We have grown this accustom to this bs that we actually accept this disgusting behaviour and therefore encourage people to do it.

    If someone indicating sexual assault is not where we draw the line, then where is it? What is enough to make people realize that there is a really big problem with attitude in this game?

    Don't get me wrong, Ivs grown accustom to these things over my 3.7k hours of playtime. However, that doesn't mean I accept it. I speak up about it. In what other game is it OK, that the playerbase literally r***s each other to taunt?

    When did things get this bad???

  • radiantHero23
    radiantHero23 Member Posts: 5,060
    edited April 2024
  • radiantHero23
    radiantHero23 Member Posts: 5,060

    I have less problems with tbagging, nodding or animation spamming, but humping a survivor that is on the floor and can't do anything goes waaay too far.

    When have things gotten this bad? Assaulting survivors, really? That's how bad our playerbase is?

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    They do and we support it by accepting it.

    Maybe we should grow a pair and finally stand up against this crap.

  • Pulsar
    Pulsar Member Posts: 22,935
    edited April 2024

    Apologies, but aren't you the one who said you throw games to kill people when they play in a way you don't like?

  • appleas
    appleas Member Posts: 1,129
    edited April 2024

    Everyone has a different definition of ingame toxicity. If devs define what toxicity is and punish people accordingly, people will start asking for more things to be added to the toxic list.

    It's a never ending game of catchup. Not having an accessible replay system doesn't help either.

  • radiantHero23
    radiantHero23 Member Posts: 5,060
    edited April 2024

    If the devs accept the stupid humping, they can just as well say in the adverts:

    "It is common in our game, that your character will be sexually assaulted by other characters, but that's OK. Just dont take it too seriously."

    How are people ok with this???

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    It's literally what the player is implying by pushing these buttons.

    I'm not reading anything into this. It's what happens.

    The dbd community always had a problem with attitude, but there was always a fine line.

    With this, people have crossed that line. Even a child gets told to not do things that are this inappropriate, but in dbd, people can do it to their hearts content.

    Again, how are people fine with this?

  • Pulsar
    Pulsar Member Posts: 22,935

    Probably the same way people are fine with playing a game where you kill people, another henious crime.

  • radiantHero23
    radiantHero23 Member Posts: 5,060
    edited April 2024

    That's the point of the game though.

    If dbd is about sexually assaulting survivors as killers, then let it be that. I definitely wouldn't be playing it anymore, but then I would be fine with it.

    As I said before: if the devs are fine with it, they can as well tell the customer that it regularly happens in their game.

    Killing is the point of dbd. R**e definitely isn't.

  • appleas
    appleas Member Posts: 1,129

    I'm not sure what you're trying to convey to me. Are you saying the devs should make humping a bannable offense? OP's post didn't mention humping and I was thinking of "toxic" expressions like t bagging, hitting on hook and nodding when I typed up my post.

  • Garboface
    Garboface Member Posts: 412

    I feel it is more disenchantment than anger. For that to be a desired result is odd to me. If someone is playing for the sole purpose of creating disenchantment, than I would argue they enjoy trolling more than the game itself. Since I love the game, myself, I want others to love it. Hence, I go out of my way ro make the game enjoyable for others. I still play to win but there is a difference between that and some of the behaviors mentioned here.

    Like Scott Jund has said, "dbd is just a fantasy, either side is in a position to completely trounce the other at any given moment, it isn't even a real competition." Given that I regard that as fact, it's amazing that the game is still as much fun as it is. Especially given how many seek to make it not such.

    Overkill is a distinct possibility for either side. Using it when there is already near zero chance of losing is not good for the continued health of the game.

  • radiantHero23
    radiantHero23 Member Posts: 5,060

    But that's not what I'm talking about. I'm talking about aggressively doing it over the span of 10-20 seconds.

  • Garboface
    Garboface Member Posts: 412
    edited April 2024

    I have come to the conclusion that the whole argument is ridiculous. That's not to say I don't find the staunch defense of the indefensible humorous. There will always be the Sam Shepherd impersonator for some tough talk while calling me "bud".

    It's just that with "impossible to win" aspects at play., there will always be an overkill response required. Then the argument becomes when and how, which requires speculation as to one's precise ambitions. Lol, whole thing falls apart at that point.

    It's really just a race to who employs the unwinnable strategy first and most effectively.

    Post edited by Garboface on
This discussion has been closed.