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Corrupt Intervention needs to be basekit
I have played many matches of the Chaos Shuffle mode, and what happens a lot is, gens pop easily at the start, and the killer doesn't have slowdowns to put that under control. I, or one of my teammates would pop the first few gens, and I'd think to myself, "this wouldn't have happened, if corrupt intervention were in play".
Maps like Disturbed Ward and Azarov's Resting Place really shine in showing how Corrupt Intervention is needed. Not to mention if you have a killer that has to set up (Trapper, Hag).
I've been enjoying the Chaos Shuffle mode, and thankfully it has shown what is needed in this game.
Also, what should be disabled in the Chaos Shuffle mode imo are things that can incentivize sweating - white/black ward, map offerings, moris. Probably even the hook spawn offerings.
Comments
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At first I thought this was a troll post but I think you're onto something,
I think if the game had some kind of balance detection system that can detect if your a killer with trap setup or poor traversal on a bigger map, when these certain conditions are met the "entity" could decide to interfere and apply a form of corrupt at the start of a trail.
Tho survivors would never stop complaining about this,
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I honestly would not have issues with basekit corrupt, as a survivor player. I think that it would actually give killers the opportunity to chill and not bring 3-4 slowdowns, and/or tunnel/camp hard.
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No, they will bring even more slowdown to stack on top of each other.
Same thing happened on 6.1.0. +10 seconds didn't make killers chill & fun, it made them bring thana to prolong gens even further.
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Ya I have to agree basekit courrupt on every killer would be game breaking. it's like saying let's make BNP base kit on every survivor so they don't worry about gens and play more chill, that's not going happen.
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The devs have made the genrush problem so much more complicated by adding so many gen defense perks. Now it's pretty much impossible to implement something in the early base game to help Killers with genrushing. There's too many possibilities to make it overkill with the perks on top.
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