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Portals on Forgotten Ruins are not okay

The new map has a very big design problem which is those portals you can use to get into the dungeon and back. If used properly, survivors can borderline infinite killers as the teleport animation provides survivors with invincibility when used, making it impossible to interrupt the teleport and making the killers lose a lot of distance from every teleport.

Comments

  • Tits
    Tits Member Posts: 327

    Ive caught several people trying to go into the portal, i just pick them up once i get to the other side. The only invincibility they have is if they make it through before your hit connects same as a vault

  • ChaosWam
    ChaosWam Member Posts: 1,845

    I feel like it's kinda both true?

    I've ran a few killers doing this and sometimes they get the hit, other times they just smack the wall. Sometimes they hit when I'm further in, other times it tells them no when I just start the transition. Perhaps it's latency playing it's role, but it's probably worth noting the portals could possibly have issues.

  • magical571
    magical571 Member Posts: 10

    it's very unreliable wether you'll hit them on the portal or not. and it has that cooldown between activations.
    It's only been a day, but undeground there's a god tier loop, extra safe ad easy with those two running windows + pallets, and there's only two hooks on average, with three gens being there. So what people are doing is bringing every chase there, it's a free wiggle. one broken hook, one bodyblock, one boilover, one sabo, any one of them on their own makes it an unhookable area.

    People are noticing how survivor sided that map is. Some faster than others lol. The best thing you can do as killer is let them finish down there and focus outside (awful map, seriously)