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Killer Idea: The Mimic
My friends and I had this cool idea for a character where it was a monster who acts like a survivor. Something to keep people on their toes. I'll explain a little bit more
Skills/Ability -
- The Mimic turns into a survivor's character model, maybe with a faint glow or something to throw people off. Can not hit in this form and stuns when lost. Can be deactivated by stuns.
- It can pretend to do tasks such as repairing generators or fake a heal, and/or make injured sounds.
- Survivors who perform a coop task with this killer become exposed for 5 seconds
Passives -
Up for debate but
1. When near a generator for 5/4/3? seconds, become undetectable
2. Hex: Your terror radius shrinks 10/12/14? meters when the exit gates are powered (or smaller radius for more survivors hooked?)
3. Can destroy generatorswhile making 50/75/100% less noise
This concept to me sounds really fun. A killer who keeps survivors on their toes for more than just traps on the ground. It'd make a fun character to interact with survivors more than the current ones and something I think would be kinda terrifying to have to go up against.
Comments
-
Wouldn't players on comms negate this power completely?
2 -
I've seen this idead for many years now
It would be funny but actually totally unplayable against swf
2 -
It wouldn't work against soloQ either sadly : as soon as you would realise that you're facing a mimic, the best strat would be to split up and never get close to another survivor. If anyone come close to you, then you'll know it's the killer.
Devs probably tough of an idea like that too, but it's probably impossible to implement considering how the game currently work.
It would be fun to face as survivor, but likely to be too weak when playing as the killer.
3 -
Or like, anyone. As soon as you know the mimic is in play you just..... Don't get on gens with other survivors.
1