Force survivors to leave to stop BMing in the gates
THere needs to be some type of punishment for this. There is no reason to do this if I'm no where around and they are wasting my time. I just want to go next. Also can we do something about survivors BMing others on hook? Also stop messing around woth the map layouts.
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Chase the survivors out. When you start hitting them in the gates they have to leave or else they risk getting sacrificed. The match will end faster and you get some extra blood points for injuring/starting chase.
If you are truly that upset upon seeing other players t-bagging it might be time to take a breather from the game and come back when you start to feel the tilt dissipate.5 -
Honestly we'd like to see the end timer speed up per standing survivor in the exit gate. 4 survivors causes it to rapidly run down hehehe
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I have been trying (pretty unsuccessfully, as you should be aware) to get BHVR to implement this new general killer perk into the game. I know for a fact that I would log this perk into every killers first slot and never take it of, and thats a FACT!
New general killer perk "Just Leave"
Effect: when lingering in the exit gates area for longer then 40/30/20s The Entity blocks the exit gates for that survivor, they become exposed and their aura shown to the killer for 6/7/8s. The block and exposed status effect persist till the survivor moved away 40m from the exit gates. Survivors leaving before their timer has filled up gain a +5k BP score event "Awesome person!"
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Sure, every 1 minute of someone's time you waste is considered 1 bannable offense and it rounds up as long as you reach 15s. Exit gate teabags can be 1 or 2 ctrl's then walk out without counting. A Bleedout is 4 minutes, so that counts as 4 bannable offenses per person bledout! It solves the problem for everyone!
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Your not solving toxicity, your just going to make survivors implement it in different ways, the same ways surviviors would tb with gates closed when bloodwarden launched.
Heres a fun perk idea i think is fun tho
PERK:M1
Hitting a survivor makes them losr a health state, hit them diagonally and they wouldnt be able to crawl out in time
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