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Do not bring auto aim back for singularity

There is no good reason players should have such a simple and obvious thing such as aiming be literally done for them. The only slightly valid reason for it is to help console players, and even then there's obviously better solutions for them that don't unnecessarily make singularity easier, such as increasing sensitivity in biopods or better yet, giving controller players better sensitivity settings across the board! Auto aim is not a necessity to address the problems controller players face and it's DEFINITELY not necessary in the case of just making the killer more accessible, since doing so isn't necessary in itself. If you genuinely have that much of a problem with aiming then just play a different character, maybe legion would suit you 🙂. Do not bring singularity's auto aim back.

Comments

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,410

    giving controller players better sensitivity settings across the board

    Yes, please. Been asking for this for years.

    maybe legion would suit you

    Legion can actually be really bad on console depending on the performance issues experienced. His Feral Frenzy doesn't pair well with low fps and low sensitivity, so survivors can easily dodge attacks in Frenzy and knock you out of your power, which stuns you and puts you on a long cooldown. He was okay when he was originally released and a missed attack didn't knock you out of your power; BHVR, rather than simply give him a normal missed attack cooldown, made a missed attack seriously punishing, meaning I've seen console killers who need me to stand perfectly still if they're trying to get their Daily Ritual done.

  • lettuchia
    lettuchia Member Posts: 198

    The suggestion to play legion was more for PC players who can't aim lol

  • Langweilg
    Langweilg Member Posts: 1,508
    edited July 2024

    As controller player I agree with OP. It is such a stupid thing. If you really wana add this you could make a killer AI as well. Why should there even be a player that plays this killer if the game does 99% of the work for you.

    If the automatic scanning comes, it should take longer. Otherwise it‘s just stupidly unfair. Imagine nurse could never miss her teleport. It would basically be the same.

    The thing I wish for as controller player would be different sensitivity settings and for singularity specifically, that survivors are highlighted with a color like survivors are white in dredges nightfall to see them faster or just give him infra red.

  • Ohyakno
    Ohyakno Member Posts: 1,206

    Ironically I win games way easier with singularity than legion and I have many more hours on legion than singu.

    Anyway you gotta get over the gatekeeping thing bud. It's embarrassing. Let singularity be accessible.

  • lettuchia
    lettuchia Member Posts: 198
    edited July 2024

    It's not gatekeeping if there's nothing stopping you from simply getting better at the videogame, get over it

    Is it gatekeeping that huntress doesn't have autoaim? Be serious instead of just falling back on this term "gatekeeping" over and over again without ever making an actual point

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,606

    I honestly don't care if they add autoaim back. His gameplay loop and strategy remain pretty much the same with or without it.

    Good biopod placement and macro play is what differentiates the good Singularity players from the bad ones. Aiming is honestly a pretty small component of it comparatively.

  • lettuchia
    lettuchia Member Posts: 198

    "Huntress is very obviously different from singularity" and you refuse to elaborate on how they're different in the regard that is aiming 👍

    Are people who learned how to aim with huntress gatekeeping by saying you should still have to? No? But you can't tell me why xd

  • Caiman
    Caiman Member Posts: 2,960

    The only slightly valid reason for it is to help console players, and even then there's obviously better solutions for them that don't unnecessarily make singularity easier, such as increasing sensitivity in biopods

    The entire problem is that the biopods are too sensitive, to the point it makes tracking survivors impossible because the slightest twitch sends the camera looking at a different country. Gently guiding the camera to follow the survivor to lock-on to them is extremely difficult with a joystick.

    But keep up that elitism, it's real endearing.

  • Langweilg
    Langweilg Member Posts: 1,508
    edited July 2024

    That‘s simply not true. I play on PlayStation and I never got such problems and I also play on 100 sensitivity, which is the highest. You could just use a slower sensitivity if it‘s too fast for you and it would be good to have different types of sensitivity options like in his cams.

  • Caiman
    Caiman Member Posts: 2,960

    If I lower sensitivity, it also affects every other killer I play with, making the game harder to play. Not a viable solution. Glad you can somehow work the magic to make precise camera aiming with joysticks work, but the rest of us have problems.

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 895

    as long as autoaim delay is making it worse than manual aiming, then it's fine.

    he would be more accessible, but skilled players would have to use manual aiming to get best results

  • lettuchia
    lettuchia Member Posts: 198

    It's crazy how you and Ohyakno just use terms like gatekeeping and elitism because you don't have an actual argument

    No, thinking bad players should be bad isn't either of these things, again

  • lettuchia
    lettuchia Member Posts: 198

    This I can get behind but I have a feeling they won't do it, I'll have to wait and see tho

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 895

    they said you will have to hold the button to get autoaim.

    my assumption is that it will INHERENTLY mean you would be aiming at survivor slower than if you tapped the button and instantly aimed as you would enter camera later, therefore giving survivor more time to run behind the cover.

  • tparadise
    tparadise Member Posts: 98

    Yeah it doesn't really make sense why the Singularity is given autoaim but other killers which are also hard to aim with when using controller like Huntress, Deathslinger, Trickster are just left to deal with it.