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Walking Off the Map (Autohaven Wreckers)
Platform: Steam
Description: A fence tile is bugged and gets replaced by a missing texture floor and a hook.
How often?: Frequently
Comments
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after i updated the game i loaded into blood lodge and found the map texture bug, this is the first time ive ever seen this in game
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it won’t let me upload the video showing proof
Post edited by EQWashu on0 -
In the wall of the Autohaven Wreckers Realm is a hole. You can go through that hole and leave the map
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Just downloaded the 8.1.1 patch on Steam and first map I played was the Decimated Borgo - Forgotten Ruins.
There is a seriously game breaking bug in this map as you can see in the video.
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I just got out of a game in forgotten ruins and two of my teammates disconnected because somehow they ended up under the map. I honestly don't know how the ended up there but we did have a killer that didn't leave main building basement on that map so possibly that's how it happened. The Killer was pig.
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I would add photos but currently its not allowing me too.
Post edited by JocelynAwakens on0 -
https://forums.bhvr.com/dead-by-daylight/discussion/421507/game-breaking-glitch-ib-forgotten-ruins-map-in-8-1-1-patch#latest
Post edited by JocelynAwakens on0 -
Hello all.
Survivors and Killer can just "leave" the map and fall in the void because a part of the wall doesn't exist anymore after that update.
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you can walk off the map and get stuck/get reset, i have clips but cannot attach them.
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It's nice to be on the other side…
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Platform: Xbox Series X
Description of the issue: Ormond walls got open and survs/killer can get out/ fall in the void (and teleport)
Steps to reproduce: Just play in this map.
How often does this occur: 100% of the time
Common BHVR, IT'S VERY DIFFICULT TO HAVE FAITH IN YOU GUYS, MISTAKES AFTER MISTAKES, 10 SUCCESSES AND 50 MISTAKES.
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If you have any map errors or issues to report similar to this, please leave them here. Thank you!
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I already have players abusing this by
1. bringing the map offering
2. intentionally going on the outside of the map in order to try hold me hostage
THIS NEEDS TO BE KILL SWITCHED IMMEDIATELY
This Renato Lyra brought an offering on purpose to abuse this map3 -
This is happening on Ormond, in two places in the match I found:
One was near shack, the other was in another corner of the map near a maze tile.
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Thank you for the additional screenshots and information!
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Theres also a weird bug in Iron Works of Misery, it produced a random broken hill-tile.
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Haha welp seems im not the only one who noticed this giggle
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Thank you!
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Thanks for merging !
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can confirm ive seen that one too
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On Forgotten ruins you can get out of bounds, however there's a specific spot where only survs can get to and they can hold the killer hostage there.
Even DC and perma stuck the bots there which you can't do anything about other than DC or wait for the game to end.
I got held hostage by two survivors which I reported in game.
Post edited by EQWashu on0 -
the Dungeons and Dragons (version) map is broken autohaven too
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Hey
Just checking if this is a known bug or maybe the survivors i played with cheated?
The map was open by the walls on two places. Something weird with the chunks loading in?
They had red ground texture/color and had a hook, totem or chest on them.
It was possible to jump off the map.
The bug:
Best regards
-Leandros
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PC
The Map Azarov's Resting place had two large open fields that cut into the map, allowing you to jump off this red untextured "blood pool-like platform". One caused you to fall in one one spot, the other caused the Survivor to be teleported to a random part of the map? I recorded it in my game:
https://www.twitch.tv/videos/2206185932?t=02h24m54s
It happened several times throughout the match. Obviously, simply avoiding the pools is the right choice, but I saw that the border goes to the exit gate, I have no idea whether or not you could prematurely "Escape" by crossing along the outer wall, but I didn;t want to test it in case I get reported for exploiting or something.0 -
There is a chunk of map missing on Autohaven. You can go around the map and even drop off, then get respawned somewhere else.
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Surviors are using Azarovs maps to keep the killer hostage, u cant kill them of they jump off all the time, the map is broken, and needs to be kill switched asap
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Didnt see anyone mention this. but once the gates are powered and egc started you can escape from there. Just walk around the map till you get to the gate. Step over the finish line and your out even if the gate you are "using" is not the one that is open and started the egc. 😅
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Currently I have noticed a bug in the game that; 1) is spawning hooks out side the map. 2) allowing people to get outside the playable area (Which is allowing them to leave without opening the gates) 3) when they fall off the side they get teleported to anther location in bounds (When they are in a case they can run off the map and get away basically)
i have a unlisted Youtube video of the glitch that happened in my game. i have seen other people ae also getting the glitch. To my knowledge i have only seen this glitch Scrapyard Map (I cant remeber the name) https://youtu.be/d6MC_M-NYeY
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I assume this would fall under the category of abusing exploits, at least if you do it purposely and multiple times.
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This is an issue on xbox too! Just played as the unknown on auto haven and encountered the bug
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This all happened to me in a match on xbox. The other players were able to get behind the exit gates when there were still 3-4 gens left. They didn’t leave…and I didn’t go over there so I don’t know if they were able to escape but I was able to see them through the exit gates with bond. A huge part of Autohaven had a bright red floor and you could fall off the map. You would usually come right back up on the red area but sometimes I spawned on the other side of the map.
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This is happening in 2v8 as well.
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Just happened in my 2 v 8 as well
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Platform: Steam
Description: bug area/random teleport in Autohaven Wreckers
Survivers are using this bug area to break the chase and possibility to get catch! Intentionally going on the outside of the map in order to let the killer get close and jump for a random teleport to hold the killer hostage.
https://cdn.discordapp.com/attachments/1020792076490768404/1266883124541788302/image.png?ex=66a6c45a&is=66a572da&hm=3339b77d51d63d39d1b7c1684d27d72668d4c6b38c8a6d4bfad0e7cfba53904e&
https://cdn.discordapp.com/attachments/1020792076490768404/1266883125833896036/image.png?ex=66a6c45a&is=66a572da&hm=b699627ced170908df2b701ff515fe06fbd93ebe44c1495ed532c3f8f5e1d56b&0 -
can confirm ive seen this too in 2v8
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I know that everyone is sharing these, I just want to post mine as well.
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