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Processing the status of the "Blindness" effect

Alifiero
Alifiero Unconfirmed, Member Posts: 8

Blindness is a partial or complete loss of vision in which a person cannot see surrounding objects. In the game, there is the worst status effect that is not so terrible for survivors, which is largely ignored by players, which practically does not affect the game, unlike its brothers, forgetfulness, injury, etc.

Therefore, I decided to suggest adding another feature to such a status effect as "blindness", that's what it is?

The status of the "blindness" effect remains its property of disabling aura reading and a limited viewing range of up to 20-24 meters. Why is it the limitation on the viewing range, and for example to limit the field of view (this will practically not change perception and does not make it dangerous for maniacs to start taking objects with this effect) or where the model of the game character looks, the camera looks there (the same as the above, but at the same time too much against beginners because it changes control a character).

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