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Maps need to be smaller
Maps are way too big and this destroys so many killers like deathslinger that have poor map control, its just terrible
Comments
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While this is true for the killers who lack some mobility, it brings in other problems. Gens get spawned in even closer together, totems become more predictable so hex's get found even quicker, tiles are made closer so chaining them together is even easier, things like that.
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Bro hawkins and midwich dont have this problem, some maps are way to big for a game like this
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I don't agree. I play both killer AND survivor and I think they are good as it is. You win some, you lose some. Though Lampkin Lane is even a bit small I think. It is ok for gens, but the endgame….
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Thats not a solution
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Sounds like a problem with Deathslinger and not maps. I stopped playing him because hes just too demanding and slow.
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Not every map is too big but some of them like Badham 1, 2, and 4, Ormond, or some Azaroth ones. We also have to make the difference between the actual size of a map and the real size of a map (e.g. Saloon is samller than it's actual is due to the fact that it has not pallets or tiles on the edge of the map, meanwhile some Azaroth maps have something playable on the edge of the map which makes the map bigger). It makes killers like Ghostface, Pyramidhead, Deathslinger, or Trickster so miserable to play sometimes. I really hope the developers will make these maps smaller and change everything to fit it.
I also don't like big maps as a survivor because it feels so stupid when you run like 20 - 30 seconds to unhook a survivor because you are on the otherside of the map. This feels so bad. It also makes it more difficult to help a teammate that is in danger.
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Honestly I think map size is mostly fine now. They reduced the size of most outdoor maps recently and now they're fine. Right now I think the only changes some need are Indoor maps. Gideon Meat Plant needs a whole rework so it's not just 1000000 Pallets, Lery's needs a rework so it's not 1000000 vaults, etc.
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Ormond is still a hell hole, and survivors keep putting offerings for it
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