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Zanshin Tatics Rework

Thank you devs, now there is an actual good reason to use this perk.

Comments

  • HolyDarky
    HolyDarky Member Posts: 762

    True. This rework is great and I am really excited to use it

  • caipt
    caipt Unconfirmed, Member Posts: 689

    Apologies, but what did they change?

  • BasementDweller
    BasementDweller Member Posts: 483

    [REWORK] When a Survivor is within 6 meters of a dropped pallet within 16 meters of your location, their aura is revealed for 6/8/10 seconds.

    Dev note: Revealing pallets and windows was much less useful for Killers than Survivors since the Killer is present every time a pallet is broken. We have reworked this Perk to instead reveal Survivor auras near dropped pallets. This will provide some useful info during a chase and allow for some interesting mindgames.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,843
    edited September 12

    they also do same rework for I'm all ears with windows. it is better perk but i don't know how much more common it will be. it might need a little bit more buffs. like infinity duration instead 6/8/10. maybe make it 6/7/8 meters or 16/17/18 meters as scaler's.

  • TieBreaker
    TieBreaker Member Posts: 986

    I think this perk could easily enter the meta now. Getting wall hacks after a pallet is dropped is huge. No more getting mind gamed when there's no LoS.

  • MakeThemScream
    MakeThemScream Member Posts: 67

    I used it on Doc too, was very helpful. I do not like the rework at all.

  • For_The_People
    For_The_People Member Posts: 571

    for some reason, seeing you appreciate the changes to Zanshin and then seeing a bubba in your pfp terrifies me lol

    stay in the basement! (Unless.. I’m on a hook there, then go and find those others! Leaving one to save me of course..)

  • Paternalpark
    Paternalpark Member Posts: 663

    I'll enjoy using this on Pinhead..

  • CautionaryMary
    CautionaryMary Member Posts: 159

    All 130 pages, twas a bad day for Arinad.

    Old Zanshin sounded really good on Clown, this change is a bit more niche for Arinad's Clown build.

  • Devil_hit11
    Devil_hit11 Member Posts: 8,843

    you can mindgame better now. killer like blight, clown and chucky already have add-on's for this. blight has compound 21, clown has cigar box and chucky has rat poison. it is not useful on these killers because they already an add-on for this but now other killer that don't have an add-on like that can use it. so yay, trapper can now see aura' at loops.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 1,072
    edited September 18

    This could have been a perk for a new character lol

    Post edited by EQWashu on
  • Grigerbest
    Grigerbest Member Posts: 1,705
  • Laluzi
    Laluzi Member Posts: 6,225

    I'm not liking new Zanshin. It's too much on killers who don't really need to break all but the strongest pallets. Anyone who can hit over a pallet is dangerous with it, but Pyramid Head especially can just sit and snipe at every jungle gym. And unlike Weave Attunement, which is another full on wallhacks perk, Zanshin doesn't tell the survivor the killer has it, so they don't know the area is un-mindgameable.

    Not a good addition to make in the same breath they're nerfing Distortion, which could have at least tipped you off.

  • steezo_de
    steezo_de Member Posts: 1,213

    "Dev note: Revealing pallets and windows was much less useful for Killers than Survivors since the Killer is present every time a pallet is broken. We have reworked this Perk to instead reveal Survivor auras near dropped pallets. This will provide some useful info during a chase and allow for some interesting mindgames."

    No they didn't just say that. :D

    Sounds like it's going to be a pretty good perk.

  • danielmaster87
    danielmaster87 Member Posts: 9,440

    Unless the survivor is running in a straight line, aura doesn't mean Pyramid can simply see and hit them through walls. They can always dodge at the last second and negate your play.

  • Lost_Boy
    Lost_Boy Member Posts: 677

    Seems kinda strong tbh. Gonna massively effect mind gaming on a lot of different tiles and structures. Like a lot of pallets aren't worth breaking and survivors know that so they use misdirection to juke a killer into thinking they will run towards the short route around and double back to gain a bit of distance and reach another tile or loop again. It's going to completely eliminate a huge component of survivors being able to mind game killers.

    Definitely not healthy to be making such a drastic change to some of the core mechanics of survivor gameplay. Paired with lethal pursuer it's going to be hell. It's problematic already at 10 seconds.

    Running it with lethal, nowhere to hide & barbecue is going to destroy solo queue. Especially on high mobility killers. People will literally have nowhere to run or hide with straight up wall hacks for pretty much every survivor mechanic in the game except vaulting windows which you could swap out barbecue for I'm all ears if you really want wall hacks for every occasion.

    DC is going to increase massively in solo queue when people are getting decimated in every game in under 15 seconds at the start of the match. It's bad enough already no need to make it any worse imo.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,809

    They can, which is where the fun of predicting them comes from. You don't use the aura to aim where they are, you use it to see how they play and then adapt your own playstyle to that. That's what makes it fun.

  • ChuckingWong
    ChuckingWong Member Posts: 379

    Yea more aura read as well as a nerf to distortion. 10/10 change devs, lowering the skill expression of killers every single update.

  • NODD3RS
    NODD3RS Member Posts: 152

    it seems a little unhealthy. No more 50/50 mindgames at a pallet. Kind of destroys the point of predropping I guess

  • solarjin1
    solarjin1 Member Posts: 2,159

    it better than weave and only take 1 slot. I would be shock if some of these perks make it out of the ptb.

    corrected action, quick gambit , and Zanshin should all be change.

  • versacefeng
    versacefeng Member Posts: 1,205

    Zanshin Tactics is definitely getting nerfed. On most killers the rework is gonna remove any ability for a mindgame or even a 50/50 and is going to guarantee a lot of hits.