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When will players stop tolerating these changes?

ancientaquaduct
ancientaquaduct Unconfirmed, Member Posts: 1

These changes are absurd. You nerf a killer that is rarer than sighting a albino tiger (twins). Skull merchant got nerfed all because the inflated killrate where survivors avoid the DC penalty by self-unhooking and giving up. Survivor and killer perks changes that don't make any sense. Changing memento mori offerings to another bloodpoint offering is beyond ridiculous.

I can't wrap my head around it. What makes you decide to consider these changes in the first place? I'm truly in shock reading this September developer article.

Why?

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