We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

scary business tatics (skull merchant)

Akeeno
Akeeno Member Posts: 119

the way they handled the S.M. is very scary. tons of survivors "protested" by killing on hook and artificially raising the kill rate to the moon, and bhvr simply gives in, and essentially deletes a character from the game, in order to please these players. that clearly shows what side they give priority to.

then this business practice could continue with other killers, just to please more survivors, im guessing because survivors are the majority.

but guess what. without killers, you dont have a game. instead of "saving" the game, with these changes, youre on a road to kill it instead. by driving killers away.

we wont feel the absence of skull merchant players since, its a small player base, but if survivors complain about a more popular killer, maybe chucky, blight, etc, it will set off a domino effect and turn off killer players, and BOOM.

Dying game, youve worked so hard to build up. killing the skull merchant is not the way. prioritize the rework instead of nerfing her.

Comments

  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    tons of survivors "protested" by killing on hook and artificially raising the kill rate

    apparently people not liking something they have to play against to the point they refuse to doesn't mean anything to you (or other people alike). kill rates being inflated by suicides doesn't make the killer any healthier.

  • Akumakaji
    Akumakaji Member Posts: 5,487

    Yeah, you are both right, I guess. But it still stands that this is not a good way of how this whole fiasco was resolved. If something proves to be too hard or unpopular, survivors can easily koop out instead of getting better and adapting, and maybe this even gets the thing nerved.

    There are other killers that have a very high drop-out rate of survivors, I am sure you have noticed this against Legion (many hate the way they are constantly stabbed and need to mend, apparently with little counterplay) or Plague (healing is just taken out of the game in matches against her, potentially invalidating a survivors entire build) and to a lesser extend Clown, though it got much better since his bottles don't mess up survivors visuals anymore.

    I would hate any of this killers to somehow get caught up in a massive "exit by hook" movement, too, even though I am not overly concerned that such a thing could be orchestrated by outside forces, but it could still happen that enough survivors decide "Ah another Plague … NEXT." and then she gets nerfed because of that.

  • Paternalpark
    Paternalpark Member Posts: 663

    Its not like Sm mains didn't know their killer was hated.

    Its a live service game that chances all the time.

    If you invested your time in a character like that, thats on you.

  • NerfDHalready
    NerfDHalready Member Posts: 1,749

    But it still stands that this is not a good way of how this whole fiasco was resolved.

    oh i agree, they let sm be this way 1 year just to freeze her in time and rework her even later. they are incredibly slow at doing things and how this whole sm situation is being handled is horrendous. but sm being unhealthy and put on the chopping block can't be degraded to "crybaby survivors", is all i'm saying.