Skull Merchant Change is Amazing
Fun to play against, she still got her 4k, well balanced in my opinion! Chases were engaging and fair.😀
Edit: She still got a 4k with no one disconnecting or giving up on hook. As long as that isn't an impossible feat, the killer is balanced enough. Sorry you guys don't just get to win for free by sprinting up on a hindered survivor and instantly breaking a loop with a mechanic that injures for free.
If I see another one getting a 4k I'll be sure to screenshot. Although I doubt that'll stop anyone from complaining.
Edit 2: Finding another 4k skull merchant didn't take long at all. She had us dead to rights on a 4k and let the last feng wiggle and get hatch. This character is still plenty playable. All this whining is unfounded. And it's sad that no burden of proof will ever be enough for people who just want to keep their OP character over wanting balance. If I post a video, it'll be about the survivor's skill level. If skill is even across all 5 players then whiners will make it about perk loadout, etc etc. There will always be some excuse for this busted character to stay busted.
Comments
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Are you posting this to be contrarian? She's the closest thing we have to a killer without a power.
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She's about as well balanced as Freddy. That's pretty horrible. Barely any anti loop, barely any info and barely any power at all does not sound very balanced to me.
Edit:
Post edited by Xernoton on20 -
Freddy is at least discount Clown. This is something else.
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I would love to see a video of this accomplishment, though I doubt we'll ever see one.
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There is no way you actually think the changes they made to her are "Balanced" Lets be real.
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I knew it was a matter of time before we got people lying to keep the nerfs lol
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She was severely overnefed, this isn't balance. She barely has anything left.
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I'm more surprised it took this long. I assumed we would have people coming out of the woodwork to proclaim she was now fun and balanced the moment the server opened.
I'm rather disappointed. I expected more from the Merchant haters.
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Updated with a screenie of a 4k with hatch gift
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I’ve played against her on the PTB, and she gets hard countered by like windows of opportunity, just leave the loop and she is kinda useless, she gets like 2 claw trap a match how are people still complaining
considering everyone is given 12500 auric cells, you should try playing her, it’s kinda miserable to play, not downplaying your opinion just try playing her to better formulate your opinion
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She basically doesn't have a power at this point. If you love to Skull Merchant, that says more about your skill level then it does about her
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A screenshot doesn't say anything. PTB doesn't use MMR for matchmaking, because of the small playerbase. We don't know if the survivors threw themselves at you just to get out of the game. Considering one survivor has 5K in the screenshot, seems likely someone gave up early.
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that’s a good point I didn’t get to mention, considering the fact that one survivor only has 5k, and how PTB matchmaking works it’s very easy that
- The team wasn’t very skilled and would lose to any killer regardless, which would mean this data would be meaningless in high MMR
- Survivors DID give up, and the poster is lying, or deliberately misleading us
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You can correct me or not since I don't play customs but the screenshot doesn't really tell us if this was a public match or a custom match where it's just 4 friend throwing on purpose to make this thread. I guess that's the same as your 2nd point tho.
Either way as Crowman said, a screenshot means nothing. Video evidence would be much better bc then we could see what the survivors are actually doing and even get a idea of their skill level as well.
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Tbh, it's a bit weird the way he cropped the scoreboard too.
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you aren't fooling anyone brother. everyone knows bhvr basically killswitched her until her rework. i hate sm don't get me wrong, but a bit milder nerfs would do the work without killing her for the following year. she will be unplayable if those changes go through.
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He didn't give up. He just sucked in chase and didn't do gens. Pretty average soloq player
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Who gets 18-24k points giving up?
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While that is a fair point don't get me wrong, and based on the one person running both corrective action and hyper focus (on solo que for some reason) I am gonna assume that this isn't a private game, or a game that was taken before the PTB, I am curious tho, how did the skully play. I don't want to argue, or get more aggressive (Sorry I was before) I just wanna know how did the skully play.
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The point is there are too many unanswered questions and little believable evidence. You have cropped the image in a suspicious way that hides a lot of information (are those even from the same game? Is one of those people even you?) and basically said "it's true! trust me bro".
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People will complain about her becasue they don't want to adopt a diffrent playstyle all they want is old skull back she will never be balance in her favour enought for the people that main her it facts becasue her kit is OP yes it op her get free hit she get hindered she get tracking she get speed boost like get real here no killer I. The game has this much lul
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Found the industry plant
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again, like no one is complaining about that, we are complaining that this is in fact a gutting, to a rework they are likely to cancel. There is no playstyle to adapt to, she only really has her stealth left, it’s just a worse sadako at this point, home girl has absolutely nothing in her kit worth using, it was stripped for parts.
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You seem to place a lot of value on random matches on the PTB. However:
1.) There is no matchmaking on the PTB.
2.) I can go into a match as Freddy with no perks and only his meme addon and I still have a chance to win. A small sample size isn't enough to indicate any kind of balance. This is what is known as the law of large numbers and it needs to considered whenever you look at statistics.
I even played no blink Nurse with no perks and won. Does that mean, that's balanced? Hell no. Nurse is slower than a survivor and you need at least Bloodlust 2 to get a hit. Each time. Even just from a purely mathematical perspective that should already tell you how bad that is. A good number of matches in DBD you don't win because you're good but because your opponent(s) mess up monumentally.
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Got 3 wins on her last night even against full gen rushers. Doesn't mean the changes are good or fun, they suck. You playing a M1 killer who can go undetectable every 10s.
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I had no issues playing with her across multiple matches on PTB, aside from the bugs.
I think that her sheer utility as a Killer with on-demand stealth and perfect unhideable tracking on all Survivors is severely undervalued, on top of her ability to remotely injure survivors still.
Removing deep wounds was a very nice touch, as well.
Keeping the drones to single scan lines makes her a lot easier to focus mid-chase, especially when drones are overlapping (my friend who plays rather infrequently found this version of Skull Merchant much easier and fun to go against), and forces her to be acutely aware of the drones' rotations and positioning and rotate them mid-chase to get maximum value out of them, making her a lot more active to play as.
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