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Dracula is broken
I see a lot of people go back, and forth, and I'm here to tell you don't post your counter opinion, because it's just wrong.
Dracula can turn to a bat, and speed check every gen.
Dracula can turn to a wolf after hitting you, and you can NEVER hide. It's not possible.
Dracula flame pillars. Just need REMOVED. Nothing worse than a killer shooting a 20 meter long attack that's animation doesn't fit the hitbox, and goes THROUGH the only survivor defense mechanisms. Walls/vaults.
Really? I honestly think DE did great with the new graphics, but the new killers are absolute BS.
I'm a ghost face main, so don't get me started on I don't play killer.
I can destroy sweaty teams with ghost, and he has NO unique catch mechanics.
TLDR: Killers don't need fkn teleports AT ALL, (Except OG hag/nurse because there's is arguably clunky). They do not need the ability to attack over vaults/pallets because those exist for the survive to NOT GET HIT, and they definitely do not need the ability to run so fast there is no chase.
That's the point of the game!
Comments
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Bat mode theres a audible que, and dracula cannot see you, its all mobility which multiple killers have.
Wolf mode isnt even problematic…? Your mad you cant hide but your forgetting you could also loop.
Draculas flame pillars do not go through walls. It goes through vaults yes, but its a locked animation and easy to dodge. And its only 7 meters…
Quite literally the killer is a blend of the spirit, wesker and pyramid head but arguably worse in every way.
My argument isnt wrong, your just using a D-tier killer and your surprised other killers happen to be stronger. Take a look at blight and your mind should expand
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The PROBLEM with what you're saying is a fundamental misunderstanding.
He doesn't STAY in any modes!
He goes bat to fast travel. Swaps to drac to see you. Either melees, or flame pillars (idc what you say this is a 100% free hit if they have any skill at all, broken broken trash skill). Then if you manage to boost away, wolf to find you, and back to drac for a melee, or fireblast.
Also the wolf can lunge through pallets making them worthless in a chase.
HOW TF AM I A D TIER KILLER. I used a harder killer than you, and still succeed.
If you crutch on the new killers you're bad, and you being bad doesn't make them mechanically not over powered ASF.
Don't ever tell a bloody ghost face I'm a bad killer.
Try chasing without teleports, clones, or shooting through walls.
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You can't expect people to not post a counter opinion on a place like the forums. Its not going to happen especially when you are putting your "opinion" on here.
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Opinions are based on feelings.
My comment is based on facts. There's no opinion to be had. So what I don't want is people's "opinions". I want dracs flame nerfed to hell, it needs to not travel through anything at all.
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His bat form is currently an issue after being buffed along with the cooldown being shortened as well. After hitting a survivor, its not hard to track them and immediately catch up to land another hit, subtly aided by wolf form pounce or flame pillar.
So yes, it is problematic that Dracula can accomplish the same job as Spirit almost as good as Spirit herself with other powers thrown on top.
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His wolf form needs adjustment if bat form gets addressed with a nerf.
To be fair the killer himself is a very bad mix of at least 3 other killers which makes him pretty much a glorified M1 killer with few extra steps. He isn't that strong, he simply can have a slightly high chance to snowball with an equally high chance to lose the chance entirely. An example of high risk - high reward.
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Its not the fact its no skill,its more of the fact you lack any skill to dodge it, so in response it seems like it took no skill. Imagine you standing in a straight line against a huntress, got the picture?
He cant see in bat mode, its strictly mobility and if you allow him to catch you offguard he quite literally read your mind, Thats your fault.
His flame meters are 7 meters and only 1 meter wide, it is slowly when released and has a fixed position, move left or right last second and the killer cant adjust his power. Its quite literally a skill issue if you cant dodge right or left instead of hitting a vault.
His wolf form is also easy to counter, loop tight or round structures? This is a great tip but you have to adjust gameplay based on the killer, hope that helps!
Regarding your remarks on the killer being a crutch killer, hes C tier at most, Killers like Blight or nurse which have been around longer, are much stronger. And i use trapper as my main.
And i didnt call you a D-Tier killer, i called the killers power D-tier. I fear thats common sense? Im sensing 50 hours coming from you and 40 of which is killer gameplay
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While the bat is good movement it's actually better used in chase because outside of it hiding from it is so easy if you're attentive as survivor. So yes you could get quickly from gen to gen, but as long as everyone hides it's not really that usefull.
The wolf can't mindgame probably because he can't walk backwards like normal and yes you can hide from it because you have to run to spawn the orbs (at least that's what I think based on playing him), so you just walk and they don't spawn.
Draculas attack is 8 meters first of all. Also it does NOT go through walls, only low to midhigh loops and gaps if they are big enough. The hitbox by hellfire is very precise, yes they can ran into it after the initial attack and still get dmg, but the hitbox itself is so precise that I missed often by 1 pixel even tho it looked like a hit and also the killer missed me so often because of the hitbox. Also attacks through palettes and windows are absolutely not unique to him a lot of killers can do that, although I have to say hellfire is pretty good at hitting them because it's almost instant.
What is the "the wolf can lunge through palettes" even supposed to mean?
If you mean the pounce: it's completely worthless, do you know those pixel perfect hits you can miss with wesker? That's the wolf but on crack, his collision for objects is way to big and the hitbox for survivor super precise at the same time, so if the survivor is good he will most like never get hit by it on loops.
The only one missunderstanding anything here are you, nothing you told here is correct. Dracula isn't bad but you're thinking he's so much better than he actually is. I played him a lot since release and played against people between 500-10000 hours, he's good but he is by far not overpowered or something (well I do give you that the cooldown for switching should be reverted to 5, but other than that he's fine).
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