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Please un-######### the ranking system

Ranking systems, by themselves, are designed to scale in difficulty. It's a simple equation; If you keep fighting better players, it's going to be harder to rank up. That's how ranking works.

I have no issue with the emblem changes. They make things a little harder in some ways, a little easier in others, whatever.

But adding a scaling difficulty to a RANKING system means that it's scaling up twice- both for the players, that are better, and for the pips, that are harder.

I'm sick of depipping in red ranks cause they ragequit so even though I got a four man I didn't chase or hook enough.

Please, just fix it back to what it was.

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