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Question for survivors: slug and knockout

sanees
sanees Member Posts: 615

I’ll start a little from afar, I’m a soft killer in the sense that I often release the last survivor, and sometimes several survivors at once (in one match, 3 survivors traded with me (they gave me first aid kits and a toolbox) and I let them go, but sometimes if I have to leave the survivor for 10-30 seconds on the ground I get a lot of insults, it’s especially funny to get them from anty hooks swf or from people with boil who run to the edge of the map where there are no hooks and then complain that I didn’t pick them up. Now closer to the topic

Lately I've been hearing a lot of complaints about knockout and slug

I think:

  • Slug has counter-perks and is easy to destroy + you do not progress on hooks + the killer gets less blood points and needed only for temporary increase pressure

  • knockout the killer spends a perk slot, uses M1, + if you are SWF, this is ineffective since you know where your friend, and even alone, if you are within 32 meters of the killer and the survivor is down, you you almost always know where the survivor is, so useful only in solo squads and on inattentive survivors

Therefore, dear survivors, I would like to know your opinion, why do you so not like to lie on the ground and why is there so much noise around it?

Comments

  • Hexonthebeach
    Hexonthebeach Member Posts: 461

    3 survivors for a first aid kit and a toolbox?!

    I hope the kit was an epic one.

  • danielmaster87
    danielmaster87 Member Posts: 9,440

    No, dude. You have so many good things to use as anti-slug. Unbreakable has always been there, if not for the self-pickup then for the quicker recovery speed. Boon Exponential, though rare, is like Unbreakable for the whole team. Plot Twist forces the killer to pick you up, because if not then you get healed straight to full. Knockout, the killer has to hope it's not a SWF, even a 2-man, or else their game plan is ruined. Same thing with the Third Seal totem being found. I really don't want something to be done about slugging, because it's gonna be overkill and it's gonna be something that's used offensively instead of defensively, exactly as what happened with base BT. Everything seems to be encroaching on how the killer's allowed to play, giving them an ever-expanding list of stuff to worry about, not even just the perks but the base mechanics.

  • Roaroftime
    Roaroftime Member Posts: 433

    "Why don't you like lying on the floor for 4 minutes doing nothing" Because there's this thing called fun and killer mains wouldn't understand the word since most just play like they're in some tournament and their family is on the line but survivors don't actually enjoy lying on the floor for 4 minutes doing nothing

  • sanees
    sanees Member Posts: 615

    but you don’t have to just lie on the floor, you can crawl to the nearest generators or main and there, with a high probability, you will meet another survivor, or if you see that the killer is laying down 1 survivor can simply run and lift until the killer hangs him on a hook and you're being picked up, other survivors will have a ton of time to fix the generators

    this problem is more like a pinhead box, when all the survivors are sitting on generators and no one wants to take the box, which is why the whole team begins to sufferso, as for me, the problem is not in the slug but in the fact that random solo survivors cannot show sufficient subordination and take responsibility
    to engage in anti-slug activities

    (I repeat, I never use the slug like 4 min death, I’m just thinking about the situation)

    But again these are my thoughts, I created this topic to find out your opinion

  • “I really don't want something to be done about slugging”

    Yeah we knew that

  • edgarpoop
    edgarpoop Member Posts: 8,369

    That's not how this usually goes though. The killer typically proxies the slug to some degree when they're running a Knockout build. Most survivors are not playing on comms. Blind, unspoken, perfect coordination cannot be the counterplay for the mechanic.