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Wesker infection nerf was too much and needs to be reverted.

Who doesnt know hinreder from infection reduce from 8 to 4 and infection rate reduce to 1% after hook. This nerfs makes Wesker almost unplayable against good teams, cause now uroboros is no threat to survivors AT ALL. You can still loop him with 4% just fine and instadown is no threat on most maps (cause he need not only grab you but also bump you into something) so any open maps make your power almost useless. And thats a reason why many teams just ignore uroboros and doesnt cleanse all game (so Wesker have no passive slowdown from his power). Me and my friends wanna try an experiment, we decide if we ever face a Wesker we doesnt cleanse at all and see how well we perform (of course we bring open map offerings). We play 4 games against him with this condition and hes only can get 1 kill at the last game. And he only get instagrab on full infection only once in the last game when we escape through exit and he bump my friend to it (its only time when he get a kill). So it make Wesker in very bad state cause now survivors can completly ignore Uroboros and perform well, i dont know about skill of thoose Weskers i play against (it was 4 different players) but there was no P0 around them (smallest was P6 and biggest P20) they play with meta builds and still loose with our mediocre permanent infected team.

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