Distortion
The nerf to distortion is rather wild in my opinion. If you were going to nerf it this much you should have just gotten rid of the the ability to hide aura away completely and just made it so distortion tells you whenever the killers see's your aura. You say that distortion counters to many perks and add ons; but its the only counter to so many perks and add ons. You might as well just tell survivors to use object of obsession every game because the amount of aura perks in this game is already ridiculous. If someone wanted to not be seen the whole game they'll just hide in a locker and wait for everyone else to die. If a killer used both zanshin tactics and predator, you'd literally never have a stack of distortion.
Comments
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Yep its was bad change in my opinion.
I would have changed it to give you three tokens at the start and then you get them back when you get unhooked from the hook. This would give you top nine tokens to use during the match. Only other way to get a token back would be unhooking other survivors safely but can't have more than the max three tokens. This would make the perk work better and force the hider to go unhook if they want more tokens. This would be better than some charge in chase but at least they changed it to two tokens instead of the single use it was in PTB.
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the entire point is to stop rewarding players who use exclusively use it to hide and sell their 3 non-distortion teammates to the killer; hence why you only get tokens if you participate in chases too and not just gen simulator…
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It's incredibly easy to just predict where a distortion user is off of the information you get from seeing other survivors. Distortion's now basically just a dead perk slot because even before it made you weaker in chase's and with the amount of aura perks currently it'll basically just have no value. But regardless, it's still the only aura counter, so the people that want to stealth will still use it making themselves an even bigger burden on the team.
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My suggestion would stop it but this chase thing will just kill the perk. Three tokens go fast if the killer has aura perks and you could not hide forever on my version as that was the main gripe any against is was complaining about. The people who play like people think every Distortion user played are not going to change their playing style. They will use other perks and other game mechanics and still keep hiding. Destroying a perk is not going to effect their playing style. Its treating a symptom not the cause.
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- Off the Record also hides your aura
- Lockers exist
- You can hide behind gens
- Object has been a valid alternative to Distortion for a long time, but most people chose to be hidden and be a bush, because it was easier than learning how to loop properly
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yeah, 3 tokens will go fast, if as usual, we apply forum logic where we take the extreme end of things and apply it to a general match. So, sure, 3 tokens will go fast when killer brings 4 aura perks and singles you, the distortion user, out.
you can still use the perk, you just have to earn your 2 tokens, big deal. If you want to stealth you can do that but you'll need to use more brain power to know when to get in a locker, when to crouch behind a gen or walk away if you correctly guess killer is coming your way, etc. You can't just freely mind your business all match because distortion has you covered; perfectly fine. Learn to play the game.
I prefer to take chase because it's engaging but I know when to do gens, save, heal and when I can just stealth a bit to avoid an unnecessary chase so I can finish a gen. I don't need distortion. If the killer finds me because of my aura so what, he's focused on me and hopefully my teammates do something with this time
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Off the record's a great perk, but far from an aura counter perk. A great perk but the usage of its aura hiding ability is minimal at best and nobody looks at that perk for its ability to hide aura. Once off the record hits blood trails are massively noticeable and you're already marked by the killer. Hiding aura at that point isn't super necessary but a welcomed bonus. Its purpose is to prevent getting overly focused on killers and increase your chasing potential.
If you actually read my post I specifically mentioned object of obsession, but if you think that's a counter you're also kidding yourself. That perk benefits the killer more then you most of the time and the intention of desired playstyle behind it is completely opposite to distortion. No person who wants to stealth would ever even consider using it, but sure lets buff killers with our own perks. Objects the kind of perk I use when I want the killer to notice me and just have fun getting chased; not to win.
Everything besides number 3 I already mentioned, and even said that lockers are just gonna be used even more often. So that's what you want now? Instead of all your distortion rats hiding in a corner they'll just be in a locker being an even bigger burden on the team.
You are not just gonna alter the way people want to play just because you dont like it, you'll only turn those same people you hate so much into bigger burdens and turn the game into an instant 3v1.
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I wouldn't even bother trying friend I already made my post and all the salty killer mains is just gonna gang up on you with angry mob torches. Good luck still xd. We can just only make 1mil post like they did for distortion posts and hope maybe aura reading be gutted back.
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You clearly have not ever used the perk. I have used it several times and those three tokens most of the time are gone in about two hooks or less. Them getting into chase is not contributing to the team at all really. Them saving people from hooks would contribute and cause them to end up chased anyway as killers usually come back to the hook. This way they did something useful even before they got chased. In my opinion way better outcome than them getting into stupid chase that they most likely will anyway lose and people will still complain how they can't even loop.
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You mean bad killer mains. To a good killer, distortion even pre nerf is more often a nerf to survivors. Its just fun for them and supports their playstyle. Not everyone wants to be a chase god, and now the survivors that actually cant handle chases, but are still good at completing objectives are just gonna feed the killer and get themselves hooked for nothing.
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Like for me Distortion was never a problem as a killer.
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Yep exactly
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Distortion isn't a problem for me either because I don't run aura perks. Know why? Because of distortion. If I run lethal and BBQ I'm never seeing 1-4 survivors auras all match because the tokens never run out. Two dead perk slots I could just have reliable game stall in. This can only help perk diversity.
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That's impossible vs most killers. There's only a handful of things that can deplete all 3 tokens in short order
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aww. So because you have two very low proc'ing aura perks, distortion completely ruined it for ya then. I can admit that certain perks could probably be able to consume more then 1 token, or consume more time per token. But distortion among all 4 players in incredibly rare and even then. It'd be more of a nerf to survivors. At most you'd see 2 people with distortion and even then you'd be fine. Getting free info on 2 ppl alone narrows down survivor options greatly. Yet with bbq, even without distortion survivors can catch on pretty quickly that you have it and avoid it in the future. Its a pretty easily countered with or without distortion. Lethal would give you value nearly ever game since there's no way you are having an issue running into 4 man distortion groups.
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What on earth is free about that info? I maintained enough pressure to keep survivors injured, I downed and hooked someone else. I gave up two perk slots. That's about as not-free as you can get.
Again it's still super situational. I get info on 2/4 survivors..... assuming they are injured. Without distortion the perk gets much stronger because all I have to do is keep them injured and hook someone as opposed to keeping them injured, hooking them and hoping nobody has distortion. It adds a whole other layer that makes a bad perk even worse.
Admittedly I'm really infatuated with this one perk because I love making survivors oblivious but the same logic works for any single target aura reveal.
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I was the player for whom Distortion was main perk and now I am just stopping playing. And I suppose some players will leave, as there is no other options for stealth style left.
1. I am not a pro console controller player and I do not want to learn “crab” style or whatever. I just want to have fun. So it is just impossible for me to loop, but game provided another option - to hide. Now it doesn’t.2. The cat was another great option for my style but it was nerfed also a lot time ago and I still can not hide from scream or michael. Have you seen anyone playing with this perk? Me not. So would happen to distortion.
3. Hiding in locker doesn't help, as you can not hide all the time and you never know when the aura reading will be triggered. Killers are not idiots, if they saw my aura once, they will find me in the locker. This only helped when I was the only one left and killer was carrying the last surv to hang him 3d time.
4. Compare the number of killer reading aura perks, built-in abilities (mastermind see your aura when use spray) and it is clear that the game is no longer about stealth. Distortion was the last one to counter all of them. Next step will be to remove lockers or just highlight survs all the time. Kidding. Or not?
5. Statistically I had fun in 1 or 2 games out of 10. Most of the bad games happened because of the random party when survs just can not communicate and help each other. Disabling stealth mode will just make such games faster as last surv with distortion will no longer be a problem. And it was such a pleasure to open the exit gate. Sad.
So the game becomes more about running/chasing/looping and cooperating as a team. Thats OK for most, but I have no PC with MK and no friends to play voice chat with so I have to say gl bb.
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Bingo and I wonder how to counter nth oh I know amma run from north all the way from my gen to go in a locker then go all the way back(being sarcastic) or floods oh am shown for unhooking someone and my other 2 teammates also is shown for doing my job rip too if said teammate being chased was about lose killer gets shown and gets down so I and everyone is punished for simply doing their job to unhook.
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Well said and valid points and watch them cry people keep dcing or giving up or they keep getting nothing but 4 man swfs.@rockstar. Idk why but seem when you quote someone and try another person after it don't work or must hit a few times ugh.
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yall seem to forget new distortion actually works vs scratched mirror myers.
Old distortion you lost the 3 tokens it's over.
It's a slight improvement tho.
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760hrs so far and i loop the same i did with 200h. explain to me how not having distortion changes anything?
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Object also does this. Reliably. It doesn't hide you but it warns you as soon as he stalks near you even if he's not looking at you.
Some people just cry now because their favourite crutch is broken instead of learning new ways to deal with it.
I have over 7k hrs and have been playing for 6 years. This is not the first time people had to adapt due to a perk being nerfed. DS, Spine Chill, Self Care, Iron Will, DH are just a few examples.
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I am not using OTR to mainly block auras, but as an anti-tunnel-perk as intended. It's aura hinding effect is a nice bonus for me as I love to play with Object and have been for 3 years. Because the killer expects you to be revealed through Object, you actually get a breather which you can use to heal/get healed or relocate.
True Object is not a simple perk and it can betray you if you don't want it to (sometimes I think NOT being the obsession is more beneficial), but for me it is immensely powerful to counter aura addons and perks through mind games or the lack of.
The real problem with stealth is that sadly many people only stealth "because they are not good in chase" or because they are just rats. Instead of learning, they just stay in their comfort zone. Distortion was a passive contribute to other people getting tunneled. That was the problem. The game has enough stealth options. And most people should know that this game is not about hiding anymore like it was when I started to play. It's a lot more fast paced. No more bushes who could keep you hostage forever.
I have a friend who plays more "careful" and more of a support role. She is OK in chase even if she doesn't think that way. She is not happy about the change either but she understands that some people took it too far and that something had to be done.
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The Distortion change would have been more tolerable if killer aura perks weren't being buffed/reworked literally every patch. It might need a slight buff, the problem is some of the strongest killers can take you down pretty quickly so it's hard to get it back tokens on occasion.
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Adjusting and eliminating are two different things. If dbd just suddenly got rid of the chasing aspect of the game would you just tell players well tough. Just adjust. People can and will adapt without your blessing. But when a gameplay just completely changes at that point they'll just leave because the game's no longer something they enjoy. The current distortion's not just an adjustment, but a fundamental change in the direction they are moving the game.
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I was very mad about Distortion being nerfed. At the very least, they should have allowed you to earn up to 3 tokens while being chased. It's so stupid. I used it to use perks like Weaving Spiders… but now I can't use that perk either for fear that the killer will see my aura. They really ruined a lot of builds by nerfing Distortion.
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actually distortion being nerfed messed up the game bad. now killers are spamming aura perks and destroying average mmr survivors. Game is pretty unplayable atm-
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- Off The Record
- Sole Survivor
- Shadow Step
- Distortion
- Lockers
All of these hide you’re aura.
Object of Obsession tells you exactly what aura perks the killer has an infinite amount of times. And can only be countered by stealth killers.
You have multiple options, pick one. I like OTR because it’s 80 seconds of endurance AND aura denial AND Iron Will. Literally a catch all perk
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yeah now that killer mains cried enough to get the perk gutted they all are abusing aura reading build to get wallhack 24/7 this is messed up. i really hope that one day they will do something about the aura reading abuse.
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Then I suggest to learn how to loop. Just a bit.
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They are buffing it to 15s for token recharge. That is more than fine.
I understand your point, but I think that Distortion was way too powerful, to a point it became unhealthy for the game. People got passively tunneled because the killer could not find the Distortion player(s). Killers also gravitate more towards Gen defense because of Distortion blocking everything unless you Wenn full-on aura reading.
Steslth is fine if it doesn't overwhelm the other players (like everything else). Maybe thank the Rat players (those who just stealth and never interact with the killer and will let you die for hatch) for this nerf.
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Realistically with 15 seconds distortion is a buff to players that are already good at the game and strong in a chase, even allowing for tokens to be regained against killers with low terror radius's.
But that's only on paper. The perk itself is now fundamentally a different perk. With 15 seconds it would be more like a disengagement perk for killers that get aura during chase. Its still rather pointless for stealth gameplay and you'll find that rat gamers will probably become even more useless now or start running perks like sole survivor or object and just continuously hide in lockers non stop and seriously just start waiting out the game until everyone else was dead. Before with distortion rat's would at least have the courage to do gens and get objectives done. Now all they'll be is a burden good to no one but themselves.
This distortion buff/nerf is ineffective at achieving any sort of goal at eliminating rat behavior. But 15 seconds is still not yet a thing so as it stands now it's still just a hard nerf. Regardless of the buff or nerf version though, the perk is now useless to 80 percent of the player base that used it shifting them into an even more useless version of themselves.
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Did about 200 matches today (13 hour stream) and the amount of people that was hiding was just beyond unbelievable and if they not hiding for some reason they doing chests/totems no gens or if am being chase for a hot 2 to 5 mins(still no gens being done) yeah distortion was the only reasons rat exists indeed(sarcastic). Yeah in all those 200 matches 0 distortion.
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off the record=useless because you got to be hook and if your not its no value period
sole survivor=encouraging your team to get killed off(far worst than distortion)
shadow step=yes waste 1min+ looking for a totem + then wasting another 15 seconds or so blessing it only for killer to instant snuff it with its itsy bitsy worthless 24 meter giving.
Distortion= Am not even going reply on this one
Lockers= ok it works against bbq, but it wont work on the 70+ aura reading add on or perks, am I to go all the way north from my gen to south in a locker to dodge NTH.'
Object= Yes I love to make it easier for a stealth killer like ghosty to easily can stack and then whack me with no warning.
So all these perks you list are actually rubbish.
Post edited by buggybug on4 -
Immediately dismissing Off The Record even though it’s literally one of the best survivor perks in the game tells me all I need to know lmao.😂
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Well yeah whats the use of the perk if you have not been caught and hook? You cant seriously tell me that you have not been a in a match where you have not gotten a value of certain perks. Conspicuous Actions being added to it ruined it.
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There shouldn't be one go-to meta perk that invalidates an entire host of perks on the other side. And if Distortion being nerfed is THAT big of a deal, then that's what's going on. If you're so hard done by this nerf, you were too reliant on Distortion.
This is why Haemorrhage and Mangled were nerfed, so that Sloppy Butcher didn't just completely delete healing builds.
There are other great aura-countering perks:
- Off The Record is 90 solid seconds of stealth when you're at your most vulnerable.
- Shadow Step grants the whole team stealth in a given area.
- Object of Obsession turns aura reading against the killer.
- Sole Survivor gives you permanent stealth towards end game.
But why bother with any of these when Distortion recharges so quickly and effortlessly and counters any aura reading regardless of circumstance.
I'm hoping we get more situational aura blocking perks too, to give us more options in different scenarios. But one single perk shouldn't be able to do it all, especially when aura reading is only an "issue" when killers bring multiple aura perks, and you're countering their entire build with one perk.
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Nobody denies off the record is one of the strongest perks. But it sure ain't strong because of its ability to hide aura. 90 percent of the time it's aura effect won't even make a difference. If you're getting tunneled, the killer already knows where you are. If you're not then you're already getting healed safely so aura hiding isn't doing anything.
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Exactly this ^^
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I think I explain already why those perks are a waste of time but I agree with OOO there is something I like to confirm though when your the obesssion the killer see you as well for every 3 second on 30 second cool down what i want to know if when your lucky and is not the obesssion.
I see the perk still work which reveal killer aura if they have any aura read stuff l but do they still see yours too if your not the obession? If not then that is godly op and more op than distortion and then may be on the next list of nerfs if people caught on and all do this lol. Even so though issue with OOO is giving stealth killers and huntress big advantages.
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I started doing what was done in the early years of the game and to my understanding it still works. Get into a locker if you think they have aura perks. From my understanding it still blocks auras from being seen with most perks. I know some perks won't have the option to do that but for perks like BBQ should help.
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They're absolutely not a waste of time, and thinking so just further highlights how people were too accustomed to the powerhouse that Distortion used to be.
Sure OTR might not be super useful for stealth when you're being hard tunneled. But when you're not instantly spotted off the hook you have loads of time where the killer won't see you aura. Much longer than the 30 seconds total that Distortion offered.
I play Scratched Mirror Myers quite a bit, and I have to say that OTR users are the single most elusive survivors.
Shadow Step is severely underrated, again being a pain in the ass for Mirror Myers. And if these two are a pain for Mirror Myers, then they're a decent aura counter in general.
OoO doesn't hide your aura, so no, its not OP. But it's incredibly useful if you know how to use it. Knowing when your aura is revealed is valuable information, seeing the killers aura is even more valuable information, and together allows you to win pretty much every aura-assisted mind game.
The downside of revealing your own aura for 3 seconds every 30 seconds is not nearly as detrimental as it sounds. The killer usually doesn't even register it because they're not looking for you during those 3 seconds, because it's not their perk thats triggering it. And it's almost never an issue if you're repairing a gen as the gen masks your aura, again if the killer isn't expecting to see your aura they won't notice those couple red pixels that is your butt sticking out the side of the generators aura.
The only time this is a "problem" is during chase, IF you happen to be behind cover at the time, at which time you again know your aura is revealed so you can work around that.
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Against these kind of rats I can use perks who show positions like Rancor or killers with killer instinct. Lockers don't block these.
Also if I notice that there is someone hiding all the time, I can look for them. They usually depend on their perks.
The real rats already use Sole Survivor and Left Behind to get hatch or the gate.
And usually other survivors are always happy to "help" in finding them.
Tbh the real solution for the rat problem is to make MMR team play based. This way all the rats can rat together.
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Yes shadow step is strong I know cause i like it but the issue is 24 meters is garbage and its useless on outdoor maps and some maps forever have the most awful to find totem spots and it takes just one second for a killer to stomp it, thats time that could have been on a gen and even teamates ( solo q ) will get all edgy when your booning instead of gen.
Otr problem is that if by some how you did not got caught or hook or killer is tunneling specific people, its a waste of perk slot. You know return tp hook Andies like unknown yeah and then if you do anything its effects are gone, if you dont do anything your being useless to your team trying to keep
I just thought today too amma test out 000 with sole survivor because if it block aura read yet still flash me that a killer have aura reading then thats gonna be worst than distortion that i can see them but they cant see me.
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More like stop nerfing and taking away everything from survivors which encourage the rat behavior and stop giving killers free info via all these aura read crutches and add ons and even without distortion and sole survivor people still hide and am sure there still be 50million complaints on hiding, dc, giving up.
You guys are the cause of this, you get what you ask for and do not be shocked if soon all killer aura and add ons is on the chop block.
Post edited by buggybug on2 -
Otr problem is that if by some how you did not got caught or hook or killer is tunneling specific people, its a waste of perk slot.
Not if the killer is using auras, which is the whole topic. If you don't get immediately tunneled and then you also don't get found for 90 seconds, then it's done it's job, it's hidden you aura.
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Yes and you do any actions at all the effects go away and if you do not use your being useless to your team. If they didnt add that dumb pity Conspicuous actions to it then yeah it was op before now it is not.
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Conspicuous actions only disable the Endurance. Aura blocking and no grunts of pain carry on for 90 seconds regardless.
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considering there is stealth killers. It should only be fair that survivors can play it too. Which we basically can’t or because this nerf is ridiculous.
Nice way to ruin a good thing.3 -
I play both sides.
It seems to me that survivors should make up their mind if they want to complain about gen slowdown or aura perks being stacked.
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