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Survivors need nerfs

TimelessData
TimelessData Member Posts: 33
edited October 17 in Feedback and Suggestions

right, I’ve been playing this game for years and use to be a surv main thinking killer was too strong and whatnot. Playing the past year constantly as killer I can say survivors are beyond broken it’s actually a joke. Ik people gonna say skill issue and alla that but when you’re at high mmr and go against these types of survivors it’s an actual joke. I feel weak as any killer. It’s beyond difficult and too stressful. Gens need a fat nerf, hook times need a nerf , loops need a nerf and imo surv movement speed as a hole should be nerfed holding forward is so strong it’s actually a joke. Like I love this game but I’m actually losing the plot on how survivors are this busted and still not been nerfed. You can seriously tell the devs are more bias towards survivors. Playing a killer should be the power role but it’s not in anyway shape or form I feel weak and powerless. Survivor shack (my personal name for it) is broken asf it’s not even fair. 4% off hook should also be removed from the game as you’ve worked that hard to get the down for it to be taken by luck and bs. Hatch is just a pitty way out for surv yet another chance, while killers are getting nerfed on repeat with little buffs to compensate. What I’m trying to say is surv needs some serious looking at as playing killer at high level is barbaric and so unfair. I pray that the devs seriously look at survivors, loops and gems and nerf them, 2 gens off 1 chase is a joke especially when they spawn on a gen while you as a killler have to transverse the map to find someone then chase them then down them and then hook them = 2 gens gone. It’s just become an actual joke all these anti tunnel stuff for surv and nothing for killer. As a high level killer main people will understand you HAVE to tunnel to even get a draw if lucky a 3 man. It looks like I’m going back to a surv main as killer is far too hard for far too little reward and when I play surv I feel powerful and that’s the complete opposite to killer.

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Comments

  • nodforkiss
    nodforkiss Member Posts: 196

    i think healing needs a nerf. since sloppy and mangled got nerfed into the ground, its time to make healing 24s.

  • TimelessData
    TimelessData Member Posts: 33

    mmr works off kills not hooks so you have to tunnel to get mmr but now the devs put so much anti tunnel it makes it near impossible and if you don’t tunnel you lose

  • TimelessData
    TimelessData Member Posts: 33

    movement speed needs a nerf imo holding forward is broken asf, like surv just have an answer for everything. Pallets and windows in chase , after down pallet drop save or flashlight save or body blocking, then when on the hook 4% and end game hatch and obvs borrowed time off hook longer hook times like what does the killer get in this regard and it’s nothing they took away hook grabs so now when you goy a surv on hook end game and there’s 2 or more left then you’ve lost essentially I just can’t fathom on how strong survivors are compared to killer and how easy it is compared to killer.

  • TimelessData
    TimelessData Member Posts: 33

    you clearly don’t know what it’s like to be a high mmr killer then with that reply cuz I play both and ik for a fact survivors are beyond strong then they need to be.

  • TimelessData
    TimelessData Member Posts: 33

    when you play perfectly as killer and I mean perfect you still lose you only win by survivors making a mistake and it shouldn’t be like that at all

  • BurnedTerrormisu
    BurnedTerrormisu Member Posts: 164

    you cant talk over win rate before talking over killrate because you have to kill survivor to win.

  • TimelessData
    TimelessData Member Posts: 33
    edited October 17

    it’s crazy i just played a game there and spawned on a totem Litt right in front of my face and guess what was next to it a gen so that was easy while the killer lost 1 of his perks 2 seconds in and lost a gen

  • AssortedSorting
    AssortedSorting Member Posts: 1,347

    But if my personal criteria for "winning" is aggressively going for 8 Hooks then playing "nice Killer" until Mori'ing the Obsession with Rancor, I am skewing the data for killrate being an absolute measure of skill for MMR.

    Unfortunately we don't really know how many other players play in such a manner. But as far as I'm aware, I've created an outlier in the data if only kills are looked at as a measure of "skill".

  • TimelessData
    TimelessData Member Posts: 33

    unfortunately that’s how the devs see skill is getting kills not hooks so playing “nice” will most likely lose you the game as too much pressure and gens fly you have to tunnel to even get close to winning or playing “unfun”

  • AssortedSorting
    AssortedSorting Member Posts: 1,347

    If you're just looking at "winning" like the devs are, yeah, you'll lose more by "playing nice".

    But honestly I've never had more chill games:

    By adhering myself to an 8 Hook "nice Killer" playstyle (and further I even typically try to be sequential about hooks), my MMR settles to a point where I'm matched against survivors of skill levels where that's consistently possible.

    Which is in stark contrast to when I'd try to hyper-tunnel/slugout survivors with Bubba. After several matches of that, whoof, the sweats and cheaters I faced for a while.

  • TimelessData
    TimelessData Member Posts: 33

    that’s the problem I shouldn’t lose by playing “nice” it should be hook counts not kills then killers have more incentive to actually go for chaces and not tunnel for kills but I play to win I’m competitive but I like to play both sides so I’m not biased. And I think that killers atm are just weak survivors imo especially when they know every loop every map are far far far too strong in chases and gens.

  • AssortedSorting
    AssortedSorting Member Posts: 1,347

    Then still go for the 4K but while "playing nice". Just remember that doing so competitively will mean that there will be wins and losses, and falling prey to temptation to tunnel when you feel you're behind will start your MMR sliding towards necessitating that kind of playstyle.

    I agree, I'd like there to be more pomp and flair for going for as many hooks and chases as possible, but that's not what the current gameplay loop provides: By far the most satisfactory checkpoints are Hook deaths and now the base-kit Mori.

  • Lixadonna
    Lixadonna Member Posts: 218

    If you are competitive and want to win so bad then you should accept all that comes with the "High MMR" fantasy.

  • TimelessData
    TimelessData Member Posts: 33

    but the issue is the killer should be a threat and they’re not high level surv just are toxic t bag cuz they know they’re the power roll I don’t expect to win every game but when I’m struggling to get 1 even 2 and depending on the map it’s just bs I don’t feel powerful and that’s the issue

  • ratcoffee
    ratcoffee Member Posts: 1,467

    Survivors in high mmr die more frequently than the average & I rarely see teabagging in high mmr killer streams

    maybe you're not as high mmr as you think, or maybe your mmr is boosted from where it would be from your current skill level

  • TimelessData
    TimelessData Member Posts: 33

    Depends on who you watch on stream i personally watch true talent , otz and a fair few 100 mains. Survivors in high mmr especially if they’re a swf will easily escape most of the time. 100% communication is insanely strong.

  • TimelessData
    TimelessData Member Posts: 33

    I disagree with everything you said. I’ve got 6 years under my belt I’ve seen survivors and how they were really broken so they have come along way from before but they still need alot of work. Holding W is a very strong form of time wasting, every second holding forward is a second on gens you clearly don’t understand how every second counts on a killer. Playing perfect is literally how high level surv swf will wipe the floor with the best of killer fact. that’s how the game works and they play perfectly. Once you know the loops by the back of your hand and maps it’s very difficult for the killer to zone. And Tunnelling is used because of gen speed which they nerfed for killer and buffed for surv which obvs applies insane amounts of pressure for the killer because you’ll get gen rushed. I personally think yes I do have high mmr when they’re prestige 100 4 man swf most of my games or high level solo queue surv who know every mind game and map an also put map offerings on with flashlight , sabotage kits. Everyone is entitled to their own opinions I wanted to share mine on how unbalanced the game truely is.

  • Matherios
    Matherios Member Posts: 11

    I agree with OP , as a killer main with high MMR the gen speed is nuts. Even when i play as nurse to have more chill games and my chases last a few seconds the gens are still flying and i need to tunnel to win the game.

    Ofc survivor mains trash talk me at the end game chat for not caring about their feelings and not following the survivor rule book.

    Lately (past month or two) i have being playing survivor and oh my god it's so fk chill and fun compared to playing as killer.

    This itself should show how unbalanced the game is and how survivor side it is.

    Heck you can even check the tournaments that people do with teams like eternity or however they are called and u can clearly see survivors are winning.

  • Matherios
    Matherios Member Posts: 11
    edited October 19

    How to say u are a low MMR killer and barely play killer without saying it.

    You might as well chech this as you don't have a lot of exp in the game.

    https://www.youtube.com/watch?v=g1lsSyVLBpg

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,660
    edited October 20

    Oh you poor soul. A HUGE assumption based on absolutely nothing. You're an average human being, imo. (Shouldn't be insulting, but if it is, apologies! Just my opinion.)

    Not only do I win most of my killer games, I do it with only Trapper. If you have a squad, I'll happily do some customs with yall and humble your entire team. :)

    Have a good day!

  • TimelessData
    TimelessData Member Posts: 33

    high mmr doesn’t mean swf tho. You can be high mmr solo queue. A full comp swf is pretty much a loss, only cuz gens fly and them stats are before gen slowdown nerfs.

  • TimelessData
    TimelessData Member Posts: 33

    Agreed! But depending on maps it decides a win / loss and swf or not. But I’m saying killer should not be as stressful as it is because gen speed is crazy and survivors are extremely strong when organised.

  • doobiedo
    doobiedo Member Posts: 308
    edited October 21

    Its interesting seeing these stats from almost a year ago. I wonder how much lower the eacape rate is now because the game has gotten way more killer sided since then.

    Post edited by doobiedo on
  • Ilikechips
    Ilikechips Member Posts: 164

    Every map rework will look like trash new Haddonfield in the future.

    Escape rate will only keep getting lower.

  • SoGo
    SoGo Member Posts: 1,261

    "Laughs in low MMR"

    The weather is nice down here, want to join?

  • Matherios
    Matherios Member Posts: 11

    Brother i don't know what copium you are inhaling but everything i said are facts you want to believe it or not.
    You playing trapper and claiming you win your games and you are high MMR just shows with how low level survivors you play with.
    Against a good swf survivors will coordinate and disarm your traps making you a simple M1 killer and of course you are gonna use the add on that injures healthy survivors or not being able to escape the trap by their own and claim that i am getting nice hits or you just hooking them on basement and trap the whole place making it impossible to save the hooked person.

    Me playing survivor in solo q and having more chill games compared to killer is a thing that many main killers say. It's just facts you just sit on gens do skill checks 1-3 times you will have some chases and that's it.
    No need to even mention how more busted it is if you are in a vc with others cordinating and doing call outs.

    Maybe if you show the game as wider you will notice 1-2 simple stuff.

  • Matherios
    Matherios Member Posts: 11

    You have no idea man. No one does. I can say you're low mmr and have the same credibility. It doesn't make your opinion any more valid than anyone else.

    That's the thing tho i am not the only one with this opinion so it can't be only me who is delusional.

  • SoGo
    SoGo Member Posts: 1,261

    The MMR is a lie, and anybody who uses it as an argument is wrong.

    (Conspiracy theory)

  • joybonru22
    joybonru22 Member Posts: 20

    lol, I laughed when I saw this post.. if they did that there would be more survivors who would give up and go next.

  • YuffieGreatestWaifu
    YuffieGreatestWaifu Member Posts: 230

    BHVR has to make the game balanced for the majority of players not the high MMR SWFs groups who do everything perfectly otherwise the kill rate will be more like 90% and a lot of people will just outright leave.

  • Spare_Them_Mori_Me
    Spare_Them_Mori_Me Member Posts: 1,660

    All good. You just deny anything I said and give nothing back. Enjoy your games!

  • smurf
    smurf Member Posts: 276

    I have a similar approach to this. I don't explicitly go for 8 hooks, but I refuse to tunnel or camp unless I have a bully squad. My goal is to make sure all five players get a chance to have fun in the match.

    Usually I'll also give last person hatch or open the gate for them too so that at least two of us get a 'good outcome'. But there was a time when I played for 'wins', and as you said, doing that will lead to hard matches by design.

    Regarding OP's experience, I don't know how high my MMR has ever been, but I think there are a small handful of killers who fit the needs of high MMR play. Nurse and Blight come to mind, but generally high mobility killers have a chance I think, so maybe Wesker and Billy have some potential. In the end, I think BHVR has a massive challenge to balance the game for all of us :)

  • TimelessData
    TimelessData Member Posts: 33

    it don’t work both ways when you have 4 man sef gen rushing you and you got no chance of winning its that simple survivors are jist too strong and need an overall nerf I shouldn’t have to tunnel but the game for a win you have to i watch high mmr killers and they tunnel to win so I don’t know who you be watching