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The game needs a game-mode with no items, no add-ons, and no offerings besides Bloodpoints.

CursedPerson
CursedPerson Member Posts: 194
edited November 4 in Feedback and Suggestions

Post edited by Rizzo on

Comments

  • TieBreaker
    TieBreaker Member Posts: 995

    Makes sense if you only play killer. You have a unique power to play with. Survivor is just vaulting windows and dropping pallets. The role needs stuff to spice things up.

  • TheSingularity
    TheSingularity Member Posts: 272

    Lights Out...

  • Caiman
    Caiman Member Posts: 2,960

    The novelty would wear out really fast. Ultra-vanilla DbD would be interesting for a handful of matches and then most people would be done with it.

  • CursedPerson
    CursedPerson Member Posts: 194
    edited November 4

    I think id prefer to play that way especially if it were like a ranked mode. I think it would still need perks otheriwise it would get boring, but honestly im bored of double speed blight and rat poison chucky. I want to see some skill not people addons carrying them. On the reverse you dont have to fear 4 toolboxes or flashlights

  • Toystory3Monkey
    Toystory3Monkey Member Posts: 895

    Would be so boring. Just kills off variety while not removing the main balance issue (meta perk stack).

  • Rokku_Rorru
    Rokku_Rorru Member Posts: 1,333

    I think a mode like this would highlight just how flawed base dbd is with its oversights to slugging, hooks and bad map design. The games sell perks to solve gameplay flaws they've relied on for 8 years. Which could be the key to a better and healthier game in the long wrong if they pay attention to it.

  • vol4r
    vol4r Member Posts: 304

    Nah, would be too boring. I would never play it honestly.

    Flashlights are fun and I need fun factors to play the game.

  • CursedPerson
    CursedPerson Member Posts: 194