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When are we going to stop pretending that Crouch Tech is fine?

Now that the hug tech is gone, it seems like the same people who called for its nerf are awfully quiet. It goes without saying that crouching on a different elevation shouldn't counter a killer's power. But BHVR sure is taking their sweet time to acknowledge it.

Comments

  • cclain
    cclain Member Posts: 111

    I'm ok with a patch on crunch tech as long as hug tech is removed from the game too

  • TieBreaker
    TieBreaker Member Posts: 995

    I've only seen a few people on here say that crouch tech is fine, and they've been from new accounts, so I don't take what they say seriously.

    The devs are aware of the issue. But you have to realize that many things that seem simple, take years for BHVR to fix. If it was an easy change for the devs it would have been done by now. It took years for Blight's HT to be removed, and survivor audio levels have been botched since launch.

    It's fair to critique BHVR for struggling to fix these issues, but it's not the fault of survivors or the devs not acknowledging it that's the problem. Clearly they just don't know how to fix it.

  • Rudjohns
    Rudjohns Member Posts: 2,216

    So how do you fix it? By increasing survivor's hitboxes and make it even easier for any other form of attack?

  • PreorderBonus
    PreorderBonus Member Posts: 338

    Billy and Blight are so strong that the existence of crouch-teching if anything is a reasonable balance factor. They not only both have winstreaks in the thousands, but even in tournament play against the best survivor players that are all too keenly aware of when and how to best use crouch techs against them these killers still 4k pretty much any match.

    You have a very different perspective on balance if an exploit is deemed "reasonable" simply because the top 0.1% of players can perform well with those killers, especially when the exploit is accessible to literally 100% of survivors. Doesn't quite add up, does it?

    There is also some semblance of counterplay to it. Crouch techs rarely work out against Blight to begin with, they are far from consistent or reliable, but for different-elevation crouch-teching specifically, as someone else has already noted, on Blight you can counter this by looking down before you attack.

    Not true at all. Only Billy can look down while using his power, and even then, only during the first half-second of his sprint. Any sprint longer than that can be countered by crouching.


    It’s also pretty amusing that you acknowledge crouch teching as unfair for Demogorgon, yet claim Blight and Billy should have to deal with it simply because… they’re strong enough? Are we really going to start justifying exploits based on personal preferences or because top streamers and competitive players perform well with those killers? The double standards here are honestly laughable. The whole discussion isn’t whether these killers are strong or weak due to crouch tech, it’s about an obvious exploit that shouldn’t exist, one that affects not only skilled players but also those trying to learn, and which takes literally no skill to execute.

  • buggybug
    buggybug Member Posts: 495
    edited November 12

    98% of the time I forget crutch tech exists. 2% of time when I try it vs huntress and nemesis I still get hit all the time even by trickster too with his low throwing lol.

    Also when will chucky exploit of flick hits be gone, its getting really out of hand as if they got base kit coup de grace. They are getting some really pathetic hits via slice and dice or m1s and I already hate this voodoo doll with a passion.

  • Nun_So_Vile
    Nun_So_Vile Member Posts: 2,438
    edited November 12

    Glad someone asked this. I'd love to hear some of these half-ass baked ideas on what should be done from our forum scholars. I need a good laugh this morning with my coffee.

  • DarKStaR350z
    DarKStaR350z Member Posts: 765

    Surely increasing the hit box of the killers m2 attack vertically slightly would be the obvious solution. It would not affect gameplay in any other way as long as they don’t do anything crazy.

  • Rudjohns
    Rudjohns Member Posts: 2,216
    edited November 12

    Or maybe it's best not to mess with anything that isn't broken at the moment. Crouch tech requires skill and probably only happens 1 or 2% of the time. Besides, any killer player could do the same if they played as a survivor
    Also, increasing hitboxes for m2 attacks is a massive buff to range killers

  • SuspiciousBrownie
    SuspiciousBrownie Member Posts: 266

    Killers by the very nature of having powers requires far more skill than anything needed from survivors. Yes I can see you aura but I still have to lead you, I still have to know your hitbox lags 2 feet behind and isn't in front of you at all, I have to know when and when not to ready a hatchet or reload. I could go on honestly but if we are being fr all survivors do is hold Shift W, press space bar or ctrl and its GG EZ. Yes pressing Ctrl take ZERO skill all you do is press it. That's it.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,863

    This is correct. Blight’s lethal rush hitbox just needs to be extended vertically downward. That’s it.

    And fixing Billy’s similar issue is literally just extending the hitbox of his chainsaw vertically downward.

  • versacefeng
    versacefeng Member Posts: 1,227
    edited November 13

    Then it should be fixed by letting those respective killers have less vertical restrictions when using their power. But even if it isn't fixed I don't see it as becoming a huge issue since Blight and Billy are still S-tier killers along with the crouch tech not being well known at the moment and also requires specific elevation changes for it to be pulled off.

  • Choaron
    Choaron Member Posts: 380
    edited November 13

    Then nerf Blight and Billy further. Deal?

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,606
    edited November 13

    It's getting more and more well known by the day. It doesn't even necessarily require elevation changes, crouching and moving left or right slightly makes hits that would hit an uncrouched survivor miss due to how the hitbox is set up.

    The killer it affects the most is Demo, who isn't anywhere near an S-tier killer either.

    If Hug Tech is unacceptable then this needs to go too.

  • versacefeng
    versacefeng Member Posts: 1,227

    It doesn't even necessarily require elevation changes, crouching and moving in a direction makes hits that would hit an uncrouched survivor miss due to how the hitbox is set up.

    IIRC crouching survivors have a smaller hitbox compared to when they're running or walking. Good survivors use that to avoid being hit by killer powers. I don't see a problem with this since you can still use your power on a survivor whose crouching and not on a lower elevation than you.

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,606

    It affects the hitboxes of certain killers far more than intended. You can literally be touching Demo's model but because you're crouched the actual hitbox will miss you.

    I know this is an old clip but it still holds up today in terms of how this works. Demo literally slides off of the Survivor on the second shred without hitting them just because they crouched. It's crazy how hard this tech screws over Demo specifically.

  • versacefeng
    versacefeng Member Posts: 1,227

    Then the hitbox should be accommodated for certain killers. Just gotta count on the devs to not destroy hitboxes as a whole.

  • buggybug
    buggybug Member Posts: 495

    With chucky,neme,Freddy and huntress moon size hit boxes I doubt it.

  • danielmaster87
    danielmaster87 Member Posts: 9,713

    So because a stupid bug denies a rightful hit with power when the survivor is clearly out-positioned after making a mistake, the killer is just supposed accept it and basic attack? What about killers whose game plan depends on getting power hits, like Hillbilly or Wesker? The survivors just get to play around them for free, because they know a certain exploit?

  • sanees
    sanees Member Posts: 653
    edited November 16

    No, you silly killer main don’t understand anything, press contrl to completely turn off the power of the killer, this is a skill, but blight tech, where you had to memorize the textures and calculate everything correctly, is a no skill bug

  • danielmaster87
    danielmaster87 Member Posts: 9,713

    Yeah, I don't like the crouch tech or the hug tech. They're just broken. I'm sure the survivors don't like the uncounterable hug tech/turn rate breaking flicks, because he can just break into any angle even when you did the correct counterplay of running unpredictable/non-linear around obstacles. It's the same for crouch tech. Simply uncounterable crouching that somehow takes away a killer's hit. It doesn't even make any sense.

  • danielmaster87
    danielmaster87 Member Posts: 9,713

    That's the biggest issue with these types of arguments. Y'all see the killer simply finding and chasing the survivors as the problem. "It's not fair that the killer can do that to them. The survivors didn't have a choice! The horror!" It's such a a casual stance. It has no place in balance talks, and yet you see it all the time.

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,873

    How about we start by stopping with calling "Crouch Tech" a tech, it is just pressing the crouch button, that is it, it is not a tech, it is not a exploit, it is a basic game mechanic, nothing more, nothing less.

    Putting that aside, this "Tech" isn't some issue with the crouch mechanic itself so much as it is a problem with killer power hitboxes not factoring it in, especially with killers that get camera locked when using their power, hopefully it gets fixed sooner rather then later but given how long it took to patch out looking down to avoid collision (also not a tech btw) I'm not holding my breath

  • NotVerySuss
    NotVerySuss Member Posts: 51

    this right here.. screams “im an entitled survivor main and idgaf about the other side”