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2v8 Ideas
Allow 2 obessions at once (1 for each killer)
Allow addons (killers) and offerings to be used for 2v8
Increase the generator count from 8 to 10 (in the 1v4 it's 5 for max Survivors, so for 2v8 it should be 10)
Allow the final 2 Survivors to be mori'ed by the killers instead of 1
And finally, allow 3 Survivors to escape by hatches instead of 2
Comments
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THis is what I think that should be added and changed, I've also got the same opinions from other players as well,
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No to add ons. The killer adjustments for 2v8 have made a bunch of killer add ons basekit for the killers, they don't need more add ons on top of that. Plus the additional balancing that would be required for not only between the add ons and killer ability but also with another killer thrown in - that'll be a ton of time/resources used to make sure nothing ends out broken for what is currently a limited time mode.
For offerings only the BP offerings would be fine, but right now BP is the only incentive for the queue issue so until that's fixed even those offerings should not be allowed.
Gen amount currently doesn't need to increase. In my matches killers were atleast getting 4ks. If they got less than 4k it had nothing to do with the amount of gens and more to do with the killers just not playing well. Also using the excuse that there's double the amount of killers/survivors is not a good enough reason when not everything was doubled in 2v8 - survivors still only have 2 health states and 3 cage states, exit gates only increased to 3 not 4.
The obsession does not matter in 2v8. The obsession only matters in 1v4 because there are perks associated with it. There's no reason to add more obsessions.
Allow last two survivors to be mori'd? OK, but what's to stop one killer from killing both survivors? Instead of "I missed out on mori because there's only one" it'll be "I missed out on mori because my teammate didn't let me kill one of the 2 remaining survivors."
Besides there being 3 hatches I don't see the point in having hatches open with 3 survivors left instead of 2. I think it'll just lead to killers trying to slug more survivors at a time to prevent hatch escapes.
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Ig I forgot that first part with the addons, and my only reason for obessions is bc all matchs I've been in, I've seen the obsession get teamed on by both killers at the same time whenever found (with me being on the receiving on some of these occasions), so that's why I thought way not 2 for 2, as for the mori, you do bring up a good point (same with the hatches part as well), im pretty sure there might be something to assist with that or prevent someone who moried already go mori again but I'm unsure of how but there's most Definitely a way to get around that, as for the generators, the majority 2v8 I've been in, I've since at least 3 to 4 gens go off before half or more of the lobby has been caged, not bc of the killers being bad but just bc of amount of body blocking, stunning and flashing I've been experiencing and witnessing throughout both 2v8 iterations, so it gives more play and pressure for Survivors while giving the killers who aren't as good more time to potentially get cages or kills without getting full rushed and blocked, I've done well in a few killer matches, but in 1 of 3 matches as killer I've gotten flashed, stunned and body blocked like nonstop
Looking at this now, I guess I forgot to put a LOT of things into consideration with addons and hatchs
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