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Thrill needs a nerf

caipt
caipt Unconfirmed, Member Posts: 696

the recent buff has enabled perks like pentimento and devour hope to become unbearable for survivors to work around in the average match. Imo the main issue is not the speed it takes to cleanse the hex totems, but that it applies to dull totems equally so. If thrill is to keep its current effect, it should at least be halved on dull totems so that survivors can properly counter it.

Another issue doctor can quite literally make totems uncleanseable. His static blast cooldown is shorter than the time it takes to cleanse a thrilled up totem, take em to a small map with distressing and devour hope is uncleansable (while leaving two perk slots for extra effect).

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