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flashbangs are still silent
SUMMARY OF THE ISSUE: flashbang drops have been silent for months and are still not included as "known issues"
PLATFORM: all
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
- drop flashbang
- it has no sound
VIDEO: none
PLAYER LOGS:
- Player logs are required from PC players only.
Comments
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Is this still an issue with today's hotfix, as the problem was resolved in 8.4.2?
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yes
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Can also confirm they're still not making any sound. Seems like sound is completely muted when they're dropped behind a wall often resulting in the killer turning a corner and instantly getting blinded without warning.
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Yes, I can confirm that it is still not doing its characteristic noise when the flashbang is dropped on the ground, it happened to me today. The survivor dropped the flashbang right in front of me and I didn't hear any noise.
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Can confirm as well, though without footage.
When playing Survivor and dropping a Winter Party Starter, it makes no sound at all (it should make some kind of sizzling sound before exploding). I'll try to record some footage tomorrow and add it here.3 -
I have recorded two instances of the Winter Party Starter making no sound at all when dropped. Once out of a chase, and once in a chase.
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I believe there's plenty of info already. Nothing was changed about the bug in 8.4.2. Should be under review by now.
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I will add some killer POV as well:
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Still is. Can't hear flasbangs
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The "overriding" sound bug, that has been happening for months, is still happening too. Killers used to be able to easily hear survivor footsteps from behind a wall, while the chase music is playing. But now many of the killers have chase music that just completely deletes the footstep noises, even when I'm blasting my headphones at max volume.
And this has happened for months too. And there was a bug report months ago, but it was under review for a while, and now it has disappeared.
Post edited by Coffeecrashing on2 -
Audio occlusion is a hot mess rn.
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Winter fire crackers are doing it too, I dropped one in a round today and got no hiss, just a bang and a blind.
This isn't the only audio occlusion error, some Killer sounds are messed up. I'm not hearing Ghostface's shifting straps for example (which although funny and beneficial to me as a Ghostface player isn't fair and should be fixed, they should be soft but not that soft) and many Survivors have for a while now had much softer breathing, footsteps, etc. Please normalize Killer and Survivor audio so there are no unfair advantages.
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Sometimes vaults are not making noise either, nor is getting into lockers or checking them, and no the players are not running perks to silence these.
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