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Easy anti-slugging solution. What stops you, BHVR?
I won't tell you why slugging sucks, I'll describe briefly and clearly what and how can be done to FINALLY make the game less painful.
1. Increase the bleeding time by 2 or 3 times. Currently, a survivor who is slugged dies really fast from blood loss, allowing killers to save time and gain blood points in a short amount of time.
2. Killer shouldn't get any blood points if a survivor dies on the ground from bleeding out. How can that even be considered a kill? Them (the killers) did absolutely nothing to get some kind of reward for this. So if they stop getting blood points for this, they will be forced to hook survivors and play normally.
Comments
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In terms of bleedouts, technically they aren't kills - that don't give progress for the sacrifice emblem. I didn't think they gave bloodpoints either, but I could be wrong.
They being said, most killers seem to consider it as a kill, so they get the little dopamine rush I guess if they get a 4K including bleedouts.
I'm certainly in favor of anti slugging mechanics, even if it's just an option to move onto the next match without having to wait for the killer to do something with me. It's a truly terrible mechanic how it is now.
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Killers that slug DO NOT CARE ABOUT BLOODPOINTS. Their goal is to win.
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I’m starting to think they don’t care how unfun this is for survivors. We’ve been complaining till our throats bleed. Not one sign of fixing it.
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Because most sentences sound like: if a survivor is on the ground for more than 0.1 seconds, then gates automatically open and the killer get ban
And you can't just cut out a huge chunk of killer gameplay without giving something in return.
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I honestly liked 2v8's idea of using exhaustion like ability to get oneself up off the ground. Honestly 2v8 has so many good anti-tunnel (self care) and slug (ability to get up) measures that don't outright remove the agency from killers.
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just proves it’s killer sided. Nevermind the fact that this crap is causing survivors to quit the game. Smh
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Yeah but cmon if they will spend much more time waiting till all survs bleedout and also for this they will not gen any bp then MAYBE they will have some brain activity
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It's still pointless, just for today I bleedout 2 times, doesnt matter my mates always get me up, after I get down again again and again I just bleed out so fast. Some killers just wanna be toxic with it
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Nevermind the fact that this crap is causing survivors to quit the game
List of reasons why survivors quit the game is slightly longer than just slugging.
Removing BP is not doing anything, that's just petty change with no real purpose.
I wouldn't mind some anti-slugging feature, if it can be used only in early game to make full slugging approach worse, but it definetly shouldn't be removed mid/late game.
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Actual easy solution is "just do finisher mori", it's as simple as that, Nothing else is needed
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You guys do realize that the way the entire game is setup is based around the killer's ability to knock everybody down for the win, right?
Why can gens be done so quickly? Because the killer can knock everybody down for the win.
Why are pallets/windows so close together? Because the killer can knock everybody down for the win.
Why are there so many ways to get another chance? Because the killer can knock everybody down for the win.
Post edited by Rizzo on0 -
Ofc devs don't care, they playing killer, popular streamers playing killer and all this damn game is abt killer. But why would I ever give up and stop my fight? I will whine everewhere as much as it needs to be to change something.
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