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Idea: Clown's Pinky Finger Addon

Clown's redhead pinky finger is kinda pathetic ngl, using it basically deletes your entire power for a worse huntress hatchet.

Here's an idea:

Removed penalty on bottles [was reducing bottle count to 1]

Invigorated survivors suffer from exposed for the duration of invigoration.

This gives the risk reward that the addon have since invigorated survivors are harder to catch without the dreaded downside of removing all your bottles.

Comments

  • UndeddJester
    UndeddJester Member Posts: 3,607
    edited January 10

    That's an interesting idea… I rather like it.

    What is kinda neat is the reason Pinky Finger Clown was a problem was because he could camp hooks with his 3 bottles and just direct hit with the bottle to interrupt the unhook attempt and then just go down and hook without even a trade... even if he missed it, it still worked out well for him, cause his follow up could direct hit the trade survivor while they are stood still and down them, and the survivor off hook was also caught too in the slow, so he could usually wait out BT and still got 2 for 1 most of the time.

    Antidote Tonic however doesn't flare immediately, so doing this is a lot harder to time, and interrupting a trade completely with a direct hit I dont think is possble due to the time for Antidote to flare... There is also the mind game a survivor can bait the Antidote and use it to run away instead if he pre-throws it. If the Clown pre throws it and does get the exposed then downs the the trading survivor, Clown can't realistically catch the survivor off hook easily, because they are immune to Afterpiece while under the Antidote effect...

    I kinda like this idea a lot the more I think about it... maybe there is something sneaky I havent thought of, but it looks solid as a suggestion on face value. 🤔🤔🤔

    Post edited by UndeddJester on
  • Devil_hit11
    Devil_hit11 Member Posts: 9,278

    literally only good usage of this add-on is to throw yellow bottles at hooks with thick cork stopper.

    pinky finger needs to be reverted back to no drawback.

  • UndeddJester
    UndeddJester Member Posts: 3,607

    I swear man, nothing but respect, but sometimes I swear you want all the most annoying and tilting strategies for survivors to be viable in this game... 😅

  • Devil_hit11
    Devil_hit11 Member Posts: 9,278
    edited January 10

    ok if real problem is exposed around hooks, what if the add-on had a drawback that a survivor that unhooks within 24 meter of clown is granted endurance for 15 seconds. This grants both unhook person and unhooker endurance.

    i'd take that drawback as fair trade off towards direct hits being exposed hits with no bottle count penalty.

  • UndeddJester
    UndeddJester Member Posts: 3,607

    Well, at least that would have the benefit that if he misses the interrupt and hits after the fact he doesn't get the down, so there is a risk associated with it, and the chance to juke, then trade, which may be enough.