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Chucky reached lowest killrate i've ever seen on NL
I'm not fan of speculating on strengh of something only by stats, and I don't believe Chucky is that bad right now (he is definately bad right now, but not to this degree), but it's sad case anyway.
2024 was the year, which will remind me for a long time that killer can be completely destroyed in one day, if there will be enough complains, and it literally keeps me off investing my time into any killer right now.
Comments
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Playing a casual sandbox is an investment now…
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As expected, the Freddy treatment hit him hard.
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chucky got pig treatment.
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That what happens when you nerf mid tier killer to ground. But killers like Blight, Nurse, Spirit totally fine!
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Chucky is last, sure, but Vecna is in first. Sure he needs nerfs, right?
Also, Skull Merchant is ahead of Spirit. Sure she is stronger than Spirit, right?
Nightlight stats mean nothing
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have you considered survivors dont like losing so a killer being borderline useless is actually good for the game
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Eeh, I think his changes have more in common with Freddy's more than Pig's.
Both had some unique elements of their power almost removed (Dream Transition/Scamper) and recieved changes to their anti-loop as buffs.
And then they got their anti-loop nerfed, for a.... reason I guess.
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Every time now I play against a Chucky is nothing but chucky ragequitting the game. He's so trash now he lost all his chase power. I miss the challenge.
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and what about Chucky players, who don't like losing?
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I don't think much can be learned from 400 or so games, tbh.
But I am still a little bit sad that BHVR couldn't find a way to make OG release Chucky work. He's not currently super weak or anything, I'm just not a huge fan of this nerfed second iteration of his power. He lost a lot of his character when they changed him and his scamper feels mostly useless now.
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These stats are based on such a low sample size, it's ridiculous to draw any conclusions from them. Unfortunately, BHVR refuses to provide any data other than a few very selective releases once in a blue moon.
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I don't get why BHVR doesn't have a menu for global, live stats or a website that update stats every hour or so.
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They easily could, but they won't because they worry too much about player criticism about whether this killer or that killer is OP or too weak, or whether the game is too killer-sided or survivor-sided.
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That happens anyway without the stats so it's whatever lol.
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Touche :)
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If they don't want to lose they can get friends in a lobby and 4 man. If you play solo q you willingly accept the fact that a lot of the times your randoms get 4k'd is because of their own skill.
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Then it takes a bunch of Nurse and Blight mains to let all survivors escape just to "balance" the stats in their favour to avoid future nerfs
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You can't see the little s**t lol. That's his strength.
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That's the lowest you've ever seen? Billy used to be at about 46% for a time and there others that were even worse.
I agree though that they really went too hard on Chucky. I loved him when he was first released and I even bought the Tiffany skin but then they removed his flicks, which already sucked most of the fun out for me. It was good that they did something about the whole scamper into hit thing but with so little complexity to what he could do, I feel like they already had maneuvered themselves into a dead end with Chucky.
Either his power has a low cooldown so that you can use it all the time and hopefully get hits from that or his cooldown is too high and they also lower his speed, so that he barely has any way to use his power. He's not the worst (3rd person on a small killer will naturally give him some slight advantage) but he is not in a good spot at all.
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I watch for NL stats only for last 1,5-2 years honestly, so yeah, probably there were lower number back in the days.
I think he was in a perfect state this week before this nerf. 12 second and nerfed Rat Poison were literally all he was needed to be in a perfect state. It's 4,4 killer without any form of map pressure, mobility, build-in slowdown, build-in info, nothing, literally nothing except good chase. And they removed even that, lol. AND add 2 additional seconds on top of it. Just spawn survivors in the exit gates against him at this point.0 -
Surely him dropping 8% kill rate means nothing, right?
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Well the overall killer average there is 56.46%, and nurse is 56.72% blight is 61.13% and spirit is 54.45%
So are you suggesting that literally every single killer in the game needs a nerf other than:
- Huntress
- Trapper
- Knight
- Ghost Face
- Trickster
- Chucky
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Yes
Skull Merchant stronger than Spirit no?
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