Lightborn Partial Rework Suggestion
Lightborn exists in a sort of annoying position in this game, where it's simultaneously not all that good and also designed in a pretty unhealthy way. It's not generally good, in my opinion, for one perk to be the perfect counter to an entire class of tools your opponent can bring- that's why Distortion was nerfed, after all.
So, I was thinking about what I'd do to preserve it being useful and worth bringing while toning down that aspect of it, like what was done to Distortion, and I came up with this potential idea:
- When a survivor tries to blind you with any means, you are immune to the screen whiting effect of the blind
- Reveals the aura of the survivor who blinded you for 10 seconds
- If you would be stunned by the blind, you are still stunned, but the other two effects apply
In other words, the perk would be fantastic at baiting survivors into blinding you at pallets because they still get the blind from their perspective but your ability to track them not only isn't hampered by the screen whiting effect, it's improved by the aura. However, if survivors want to get a save when you're picking someone up, that's still possible, so you have to take extra measures to prevent it.
Even then, though, you'd get clear vision and an aura, so it's still better than being hit with a flashlight save without Lightborn equipped.
Personally, I think this would push Lightborn into a position where it's no longer a perfect hard counter, but instead opens up opportunities for the killer that wouldn't be present otherwise. It'd also allow certain survivor perks like Residual Manifest and Champion of Light to function, while still giving a slight edge against them. What do you guys think?