We have temporarily disabled Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
It's stats time! Sign up for our newsletter with your BHVR account by January 13 to receive your personalized 2024 Dead by Daylight stats!

Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1

Killer behaviour is appalling during events

24

Comments

  • Brimp
    Brimp Member Posts: 3,107
    edited January 16

    Honestly I could say the same thing about survivors in that 2nd part. If survivors are so skilled they shouldn't need to run exhaustion or 2nd chance perks. But the reality is people still do because of the huge advantages it provides. Now obviously not all this is possible in Chaos Shuffle but thats the point of an Asymm. Some things are possible no matter what.

  • Interrupt_Vector
    Interrupt_Vector Member Posts: 68

    >This type of slugging has only become prevalent over the last few months

    Not sure if you're living through Groundhog Day but this stuff has been going on for years.

    I took a break, came back and said "Neat, literally nothing at all has changed"

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,660

    They either don't think it's common enough to be an issue, or are scared what solving the problem could entail in terms of adverse effects. They are probably super worried about trying to fix slugging like this because the last anti-slugging solution they tried resulted in a lot of wasted dev time because of how flawed it ended up being.

    Either way, these cases need to be solved regardless. It's borderline griefing.

  • Brimp
    Brimp Member Posts: 3,107
    edited January 17

    But I call going against second chance perks miserable and even then if I don't tunnel the games are 5 minutes which are also miserable. As I see it they are the same. Its just survivors have better counters to slugging compared to most of the killer roster vs second chance and exhaustion. Also slugging/bleeding out is not holding the game hostage.

  • Brimp
    Brimp Member Posts: 3,107
    edited January 17

    Its because you let people go and don't play to win which a lot of the community does the opposite of. You get 8 hooks then the survivors escape lowering your MMR. Also you talk about fair in an Asymmetrical game. The very definition of "fair" in a game like this is very VERY loose. It's a 4v1 where the people in the 4v1 usually equate to the 1 person. But in my experience its more like a 1.5:1 because of how efficient survivors can be. Also why are we using the phrase "Sounds like an excuse to just play how you want regardless of other people"? It's a Player vs Player game my own fun comes first which fun is subjective sure but I ain't no babysitter.

    You find tunneling and slugging (efficient ways to play) to be miserable to go against as survivor while I find Exhaustion and 2nd chances (also efficient ways to play) miserable to go against. They quite literally are the same.

  • PleaseRewind
    PleaseRewind Member Posts: 46
    edited January 17

    That sucks. Please don't take this as me trying to justify this in any way, I'm just curious. It looks like all gens were done and the killer didn't hook once. Were they slugging all match like this or did they just go postal at the end?

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,448
    edited January 17

    I dont know every perk

    None of this is to rag on you, but you can actually check and see what your perks do.

    While ingame, you can press Esc (or whatever Controller bind is the equivalent) and in the player list, at the bottom right of the screen, it displays all your perks. You can hover your cursor over them (applies to PC and Console) to see what they do.

    Here is an example:

    If you ever forget or doubt what your perks do, you can check anytime. It's a really helpful tip to know. :D

  • Peanuts
    Peanuts Member Posts: 24

    Top dbd experience

  • H2H
    H2H Member Posts: 825
  • Nazzzak
    Nazzzak Member Posts: 5,938

    Agreed. The community can argue til the cows come home but bottom line is it's up to the devs to deal with this stuff. If something is driving people away then yes, there's a problem and yes it needs addressing.

  • Brimp
    Brimp Member Posts: 3,107

    You can't just call it "group activity" like this game is something one off special. EVERY PVP GAME IS A GROUP ACTIVITY. No fixed need to be made because tunneling and slugging is only as powerful as the survivors let it be in a majority of cases. Also interesting how you say slugging and tunneling aren't supposed be how you play the game… when its literally the killers objective to kill. And playing by that rule book of "give everyone a chance" like a lot of people suggest is what will kill the game. Also the ONLY thing dbd really needs is an actual communication system for solo Q because survivors have more than enough tools to not go down in chase.

    Also I do like having fun but fun is subjective. Winning is fun for me especially after when I'm constantly getting out perked instead of outskilled. If survivors are clearly meming around sure I will join in but survivors playing the game is also me just playing the game when I do what I need to win. Or is it just uh "survivors just trying to survive" and "sweaty killer".

  • LockerLurk
    LockerLurk Member Posts: 219

    Here's the issue… this isn't just bad Killer Behavior.

    It's bad Survivor Behavior too.

    Both sides are being absolute ######### to each other, they do every event, and it's always at the start of it because that's when the event lurkers return. It ruins events for everyone and forces everyone to play sweatier, yet BHVR insists on doing these at the start of the season and not just doing it after rank re-sweat is over… why? I do not know. I genuinely don't know.

    But Entity help me I am tired of slugging, tunnelling, four gen perks, and genrush toolboxes with SWF-sided map offerings every. Single. Match at the start of events.

  • SoGo
    SoGo Member Posts: 1,657

    They have to create a new game mode, because doing the same thing over and over with breaks in between being so small, that it's not it

  • R3b3l54TTV
    R3b3l54TTV Member Posts: 16

    I say all the time i WISH they would create a mode that allows survivors to actually fight back. In real life I'd be picking up the closest thing I could grab to beat a killer with. Like a DBD battle royal would be EPIC.

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    Quick question... and please don't take this the wrong way

    Did you wait at least 5 minutes after the first match before starting the queue up again...

    And I have nothing to say on the Plauge match screenshot

    I have only played 1 match in CS as Killer and I only ended up with 1 Kill that came with the EGC

    But it seems that Killer players have become used to the Perks they use and want to "win" (and little can be done about that... and I am 1 of them minus the "winning" part) so throwing them 4 random Perks doesn't end well

  • LockerLurk
    LockerLurk Member Posts: 219

    Hi friend, let's make this less needlessly us vs. them friend! Because Us vs. Them hurts us all!

    What cna be gathered from this thread:

    1) Players on both sides can/will/do abuse game mechanics to get a win by any means, or generally annoy opponents because they can.
    2) If a player fails to win, it's only for a lack of skill because the game unfortunately allows people to abuse game mechanics to get a win by any means.
    3) Devs are trying their hardest to regulate game mechanics abuse, but the players keep finding new ways to abuse new bugs, meaning this is a whackamole situation, and nobody is inherently valued more than anyone else in the game regardless of role or opinion.
    4) You're not allowed to view people who abuse glitches and unintended combos as griefers because people like to win.

    See? Much better when you don't blame one side for every evil in the game, because we all suffer when people abuse things to tilt the scales in their favor. Not just Survivors.

    Please take a break from the game.

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    But if you were able to avoid playing the second match you wouldn't have been in a mood

    Also do you play Killer???

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    You do you I guess... I thought of just giving you a suggestion but that didn't work...

  • RaSavage42
    RaSavage42 Member Posts: 5,587

    Honestly it's not then4 minutes you spend on the ground that are wasted it was the the time you spent in the match before you were downed

    Have you play CS as Killer and what were your experiences like???

  • iloveandhatethisgame
    iloveandhatethisgame Member Posts: 321

    yep it’s time for….

    Bhvr to team up with Nintendo and give us dbd Mario kart

  • rysm
    rysm Member Posts: 311

    I'm more concerned about the quality of my solo queue teammates. All of my matches have been terrible because of the actions and decisions taken by my own team

  • R3b3l54TTV
    R3b3l54TTV Member Posts: 16

    You missed my point. My findings were based on the way everyone here was speaking about the situation. It made me giggle more than anything because it's how ever discussion about gameplay goes.

    You're not wrong that both sides abuse the game. But I think you are wrong about devi working to fix all these concerns, especially since some concerns have only been made worse by their updates.