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Knight and using multiple guards

It's a pretty clear and simple suggestion for Knight. He can swap between each guard but can only use one at a single time. Summoning another desummons the exiting guard.

I want to propose letting Knight summon multiple but not for free of course. To use multiple guards would increase the cool down of both guards. If you summon one guard and then summon another during the first guards duration, both will have their ending cooldown doubled. If it a third, then still double as triple sounds too brutal.

There is one glaring issue with this idea and that is Knight being punished for needing to use another guard while the other will not get value. This is especially true with the Jailer who has a longer patrol time. The Knight should be able to desummon an existing guard from a distance in order to make the double cool down penalty optional and not situationly forced. Either by looking in that guards direction and hitting the prompted button or still being on their icon and hitting the power button again.

Is this too big a buff? Or is the idea unrealistically not possible? Will it make no difference?

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