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Why Chaos shuffle doesn't work well currently...
I just want to start off by reiterating an idea someone had on twitter that would've worked so well for this themed modifier.
"Heavy missed opportunity for some D20 mechanics involving changing your perks mid match and rerolling them" - @The_Farmer_John on twitter
The big issue is honestly because of survivor's array of perks. Correct me if I'm wrong but I don't think killers have perks like survivors do where they're actually a hinderance (or can be) to the player, like no mither or object of obsession. Then there is the problem with synergy and no mither, there are multiple perks that are for healing yourself that then are completely unusable being paired with no mither. There are also just a ton of survivor perks that just aren't helpful or see basically 0 use in the trial.
I get the point of chaos shuffle is randomness and it's supposed to be less competitive/serious but it does suck for one side when they keep getting perks that won't aid them and even can hinder them when the other side doesn't generally have this issue. Survivors are then just getting tunneled out or die quickly because of their randomly assigned perks and have 0 incentive to play chaos shuffle then.
Other points of frustration:
Killers generally rely pretty heavily on gen regression or slowdown perks, gens pop quickly without them.
Survivors have no anti-tunnel perks, and can easily be picked off one by one, killers generally don't have to fear of those perks as it is an unlikely occurrence.
The way to fix these issues is maybe removing no mither from chaos shuffle and guaranteeing killers at least one random gen related perk and guaranteeing survivors at least one random exhaustion perk to at least help a little with tunneling and chases?
Comments
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You could argue Dark Arrogance is quite punishing on some killers, especially if they are a killer that tends to have to swing at strong pallets to make a survivor drop it.
Hoarder can mess up Alien, Plague and Sadako, due to screwing over their killer item spawns.
Rapid Brutality can deny Bloodlust on killers that kinda need it like Legion, Pig, Myers, Trapper without any of the benefits.
There are not many survivor perks that do literally nothing, whereas plenty of killer perks can be completely useless dead weight to a killer, such as Shattered Hope, Insidious, etc. There are other cases where the perk can be a good perk, but completely anti-synergy with the killers power, such as Friends Til The End on Hag, or Starstruck on Nurse, STBFL or PWYF on Trickster/Pinhead.
Because of its asym nature, Killer perks are far more valuable to the killer than survivor perks are for survivors, and the killer in a lot of cases are somewhat reliant on perks to shore up weaknesses in their kit in order to function. Any killer that doesn't have a great power that can do plenty perkless (like Blight or Nurse) can struggle mightily in Chaos Shuffle.
So in some ways you could say even taking No Mither into account, killer side by and large struggles a lot more with Chaos Shuffle, which is why a lot resort to tunneling hard and slugging like their life depends on it. There is literally no way to get pressure otherwise for a number of killers.
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Chaos Shuffle works as intended, the devs did not promise any special event here, its a misunderstanding we have already seen here earlier last week. Not every modifier has to be like a new event.
On the point of perks that can harm your play, I agree with you on No Mither, but Object of Obsession is fine.
You can even time it, I agree its harder to use than other perks, but its nowhere as detrimental as Object of Obsession.1 -
It defeats the purpose of the modifier if they start excluding/guaranteeing perks.
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After watching Survivors every day, commit self-sacrifice on hook because they got No Mither is enough to challenge that principle.
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That I don't understand even more. If you want guaranteed perks stick to normal mode. The other day a was watching a streamer and the killer hard tunneled someone out. The killer came into chat and said sorry they had no choice because they had no gen defense perks. I was thinking the same thing. If you can't deal with random perks that you may not like, stick with regular mode. It's not like incentives are higher in this mode as an excuse as why.
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