General Discussions

General Discussions

Thanks for the Useless BOTS in the 2v8 Event Mode

And again BHVR's horrendous decision strikes again to make something unfun cause they ignored the feedback

rather then increasing BP Gain on the Survivor side

rather then make it able to pip for grades

They added Bots, and it was said to be used only when necessary but every lobby have now 2 Bots if you are not in a 8 man Group

Truly Amazing BHVR.

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Comments

  • Member Posts: 322

    Completely disagree. Sometimes survivor is funnier than killer. Sometimes it is the other way around. While on average killer does provide me with more fun, survivor can be extremely fun in a different way. It is true that its fun is destroyed by killers more often than killer's fun destroyed by survivors, but when it happens (and it happens) it is a worse feeling than that of a survivor.

  • Member Posts: 427

    I don't even think that would work. We do need more classes both sides though.

  • Member Posts: 3,554

    Instead giving massive bb bonus they could give small amount of shards that could be even more effective. Also why not add pipping as well.

    I think there could be class which has anti-tunneling and survivors should be able to take items in match but not addons to them.

  • Member Posts: 10,430

    I play survivor for fun. I like playing both sides of the chase.

  • Member Posts: 427

    I think it's more common that in general, your fun is destroyed either side by people who want to troll and be jerks in general, it's not a Killer thing. It's a crappy player thing.

    And I would also argue that as Survivor you expect to be the underdog, so like you said it feels HORRIBLE as Killer but merely annoying as Survivor.

  • Member Posts: 10,430

    It definitely wouldn't have been my first solution, but I hope it at least cuts down the queue times for killers. I did think the bots needed more improvement to their AI. If the devs didn't do anything different, and just put the same bots that were in 1v4 into 2v8, you could be looking at 2 dead weight teammates as survivor basically every time.

  • Member Posts: 110
    edited February 10

    These are just some ideas from the past 2v8 mode i saw.

    And yes maybe it would be not the best idea for this mode to fix the problem, but it would be much better than the 2 Bots we have Now

  • Member Posts: 4,216

    For reals, after this 2v8 is done, I'm super curious to what percentage of games needed bots.

    Because "we're only adding bots as needed" is super vague. How often is "as needed"? Considering how bad the killer queue times are now, I'm guessing pretty much every game now, that isn't a literal 8-SWF, will have at least 1 bot in it.

  • Member Posts: 1,414

    hol up why am I getting called out all a sudden? I do exactly what this friendo said

    strange how you got me perfectly on that

  • Member, Administrator, Community Manager Posts: 106

    Hey there folks. Popping in here to let you know that our Community Team is treating collecting and sharing feedback with the team as our top priority today. While I'm seeing general comments about how folks feel about bots in here (which we are also sharing with the team), I'd also love to dig into the specifics of how you're feeling, as these can often be the most useful feedback points.

    If there are specific instances of bots doing things that you've liked or have found disruptive in 2v8, I'd love to hear them.

  • Member Posts: 902

    TBH I haven’t minded the bots as teammates. They do gens more often than the humans do.

  • Member Posts: 4,958

    They added items that give you free heals and free hook states. They're doing both.

  • Member Posts: 4,437

    Instead of fixing the problem, which is making the Survivor role interesting by for example:

    • Adding more classes (literally could just mush up a few perks together, how about a Head-On class?)
    • Adding new mechanics (something that isn't just do x thing faster / instantly, there as of now haven't been a single thing Survivors haven't seen before in the mode, rebuilding pallets was cool for like 3 seconds sadly, then it quickly wore off since it's just modified Any Means Necesarry, what if instead of a cooldown you had to scavenge for pallet splinters from dropped pallets which would build up the Perk)
    • New objective? (Something that isn't just holding m1 on an object, be a little creative for once and try doing something that isn't just a glorified loading screen)

    You added bots, which lets talk about them now a little. So far the bots seem to be quite bad, they get stuck, they block you, they're trying to search chests that you're already searching, so they just awkwardly run into you until the action is either finished or some decision timer runs up. They are decent at some tiles (because they have wallhacks), but they still frequently run into deadzones. They also sometimes just do not want to heal you, which is quite frustrating. (I also haven't seen a bot interact with the self healing flower things that were added, but that might just be a rare thing so they just don't steal all of them on the map lol)

    Like always in the 2v8, the Killer gameplay is great, Survivors need a lot of work, no more band-aid fixes please…

  • Member Posts: 18
    edited February 10
  • Member Posts: 1,444

    I'd gladly take bots if they were better than people but they are not...so i don't want them on my team. I also don't want to face them.

  • Member Posts: 360

    This. To top it off the bots are failing gen skill checks for absolutely no reason when they join you on a gen.

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