Thanks for the Useless BOTS in the 2v8 Event Mode
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Yes, this. As I mentioned in another thread, I was with a streamer and we had 5 in our lobby, so with a single exception where we got lucky to pull in a 3-stack SWF, EVERY. SINGLE. MATCH. WAS. WITH. TWO. BOTS. It was miserable for all the reasons @CakeDuty mentions, and in the end as soon as the streamer was done with her 2v8 challenges (which we didn't realize don't have to even be done in 2v8 until she only had 3 left, so we just toughed it out) she went back to normal lobbies, and there she will stay until next week, this time only for the 1 or two mandatory challenges.
Also very first game this happened. Like, this disgusts me in normal games but… to see two killers doing this? No, seriously this needs to be a reportable bannable offense.Post edited by Rizzo on3 -
This Renato bot also must have been programmed to just open chests. He was literally just crouched in front of an open chest staring into it.
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To be fair, I believe the Dev's are trying to make the game more fun for survivors. Adding more classes, maps, and items to use in the trials. Its not a perfect system they have going but effort is being made.
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The 2v8 bots ruin the experience for killer, and make the game beyond frustrating as survivor. I'm done playing 2v8 as soon as I get the rewards. And I spammed the first and second iteration. I expect the queue times to skyrocket beyond 30 minutes as more and more survivors leave. Delete the bots, I'm not playing another game with them as they currently are. Or if not, just flood a "few" games with bots. E.g. Let the 2 human killers face 8 bots 90% of the time so that survivors can all be human players the other 10% of the time. Or better yet, delete the bots.
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Had a Mikaela bot that had crows while hiding in a closet. They either do nothing by glitching out or grief you by stealing yellow herbs, hook saves, heal you midway, blow up gens…
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From version 1 to 2 this sounded like a true statement, but from version 2 to 3? We got one thing that made it actively less enjoyable (bots) and a thing many survivors loathe (legion).
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Bots use to be good. They need to be worked on. Legion also sucks I agree. Hes so boring.
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For me, I just don't ever want to encounter bots, whether that be 1v4 or 2v8. I don't like PvPvE games. DbD is a PVP game to me first and foremost. The introduction of bots dampens that experience. I would rather not have an opponent/teammate so the game would end quicker and I could just move on to the next trial.
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They're not useless. They make killers waiting in the virtual line wait less time, and survivor bots are actually really good team players. They disregard their own safety, do gens almost exclusively, they immediately run away when they know they've been spotted AND they know how to stealth very well. Survivor in these past 2 variations of 2v8 has been the stronger role, it comes down to the players not knowing how to counter certain combinations, which is because there is no mmr in LTM's. If you think core survivor bots are bad, you should see DBD Mobile's bots, they don't even know how to start doing a gen half of the time, they aldo cannot be commanded with emotes like they are on core
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This is just a bug where they're unaware of players interacting with a solo interactable, or even certain spots on a gen. I'm sure it'll be patched soon. But if its a big deal, u should post it as a bug in bug reporting
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I for one have had 0 problems with the bots. Having 6 teammates, player or not doing gens is perfectly fine with me. They play pretty altruistically anyways, so other than that one bug where they try to interact with something someones already doing, they are just fine
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LOL video. Naming and shaming is against the rules though
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I dont care about all the crap listed by op. None of that would help with anything anyways.
But is very obvious to me that bots arent seeming to help the ques. I dont know what the set time for matchmaking to be opened wider for the killer but its still way too long.I have been timing my que times. Almost ever time I got a lobby or was forced to re-que (happened 2 out of 5 ques) it took almost exactly 00:14:00 minutes. Every match had 2 bots.
The ques are just as long for killer but we have to play with bots, which isnt fun for either side.
56 minutes of ques for 3 matches is not acceptable.
Its hard to believe there is that many ppl queing for killer over survivor. in a ideal world it would be 4 survivors for every 1 killer.I request for BHVR to release the data on how many ppl are quing for what role within a 30 minute time frame of their highest traffic for a day for one region. Just so we can be sure we are not getting gaslight by the devs like we have been a lot lately with their "bug fixs" saying they fixed things but are still very much in the game.
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After loading into second game and seeing where's gonna be 2 bots again, I closed dbd and not playing this mode until this thing is fixed - no more bots in queue. I thought I'd buy wesker to play some 2v8 but you lost a sell bhvr with this nonsense. If I want to play with bots I'm actually gonna play a good single player game, not this nonsense. You'll have to start adding 4 bots to a lobby soon enough.
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They use all the resources. They pre-drop every pallet they run near, they use every vaccine as soon as they are infected, they open every chest. I have not seen them use herbs but I am guessing they do. The also run away at the slightest sound of a terror radius because they do not have the brain to realize the killer is on someone else and they are safe meaning they leave other survivors in cages or unhealed. I have not once seen them use their skill and they (still) get stuck in a chest or vault loop.
On top of that, most times killers will ignore the bots who are just running around like chickens with their heads cut off because oh no terror radius, effectively making it a 2v6.
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Didn't even think about if cheesy showed the names long enough nor meant for it as a 'name and shame' just to show how unhinged players can be.
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I think something that would significantly improve the bot experience is if they like take hits for you and try to more aggressively pallet save.
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The bots are fine I believe Devs need to merge 1v4 and 2v8 into one single queue playlist and add a lobby dodge penalty
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I had a bot who walked over and teabagged while I was healing somebody. There was another one that was like walking against my butt instead of walking around to the other side to go heal the person.
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This is a frequent thing I encounter. Bots having trouble joining a heal and bots just standing there watching as two survivors heal a third instead of doing something useful.
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- It was not “as needed” as promised and automatically having two slots taken by bots is a turn off from this mode as not only survivor but killer as well. This is already a harder mode for survivor without bots playing edge map and hiding from killers all match. Plus as a killer I want a challenge and bots are pathetic in chase
- I literally had a game where a bot watched me heal a survivor alone and just kept walking into me instead of going around (in a wide open area mind you) to help finish a heal
- Had a bot stand and teabag at me while being chased injured instead of doing the gen that was right there, taking a hit for me, or even just getting out of my way so I could loop better
- The bots running off and exploding gens on repeat because of a slight killer aura or heartbeat or refusing to finish heals
- Bots refusing to help on gen until you heal them or vaccinate them
- I barely see them actually use the class they have equipped
These are just some and there are so much more. There is nothing to like about bots. I wasn’t happy with the AS NEEDED and being FORCED to have them for every match….yeah, I’ll be getting my rewards and going back to the normal mode. Which sucks because I used to love this mode and was very excited. It’s one of the only ones I used to be able to really do the full two weeks without getting bored.
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I still maintain if theyre gonna fall back on bots, bots should be super buffed with teammate support perks added to their kit that killers can't ignore. My list would be:
- We'll Make It
- We're Gonna Live Forever
- Shoulder the Burden (no other downsides and 2 uses)
- Babysitter
- Bot gets the effect of Quick Gambit for all survivors, and is stackable.
At that, the bots do their job of effectively supporting the Survivor side and actually have enough buffs that they are a tangible threat to killer success.
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Just like in 1v4 I hate that bots just leave while you are alive and on the hook. They also run away way earlier than most real players would. Apparently they do herbs as well. Or even just that they open chests. Why do the bots have escaping as their highest priority? Instead of, y'know letting the real players escape.
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The bots are awful, and to add to the lists, they also bring The Killer to you while they are injured so they can be healed. An emerging (or popular?) strategy is to injure a bot and watch them; they will go towards the other Survivor and reveal their location. Many killers are keeping them alive for this purpose, also to deny the Hatch.
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An alternative to the bots would be something like unlocking an outfit with rift challenges on the survivor side plus a huge bp bonus to incentivize more survivor play. Adding glitchy bots who regularly get stuck in animation and automatically leave end game is not the solution. 2v8 was my favorite mode but if things continue like this I dont see me playing beyond finishing the rift.
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Jumping back in here to thank everyone who's provided their thoughts so far, both from the Survivor and Killer POV! We're continuing to note down your feedback including the specifics, so rest assured, they are being read.
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Bots wouldn't be so bad if:
- Killers couldn't tell them apart
- They didn't sandbag and throw pallets in your face to give free hit
- They actually were productive and did gens effectively
- Didn't cower in fear whenever in the terror radius
- Actually healed and didn't t-bag next to player survivor healing injured player
- they went for unhook even in dire circumstances
- They didn't abandon all players in end game
A few things I've noticed in my time playing this new 2v8 mode (I'm sure I've missed other glaring issues). It's horrendous playing with bots. They quite literally make or break a game in most cases.
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People will always have their own often unshakeable opinions about the efficiency of bots. The one constant and current truth however, is that the bots prioritize the flow of the game and not the satisfaction of the players. Bots often hide, forcing the human players to get caught first. They do not attempt risky unhooks. And they will leave players behind escaping as early as possible through gates. Outside of stealing hatch, these issues are apparent in the core game not just 2v8.
While I believe it to be unrealistic to have bots attempt higher level play such as bodyblocking and utilizing its own health/hook states as resources, the minimum plausible option would be to have bots prioritize the survival of human players before offering itself as a sacrifice.
Bots should be aware of the closest survivor to hook and do their best to guarantee an unhook if the Survivor is for example ~20 seconds from entering the next hook stage and/or the killer is within 32m. Bots should always be willing to trade hooks if it's interrupted during the attempt. Bots should be able to 99% gates and wait for humans to be ready, unless it detects other Survivors are unable to open gates (such as being hooked or in chase.)
Lastly, and this may be nitpicking, bots should be unable to escape. If all humans are escaped, disconnected, dead or otherwise removed from the game, the bots should wait at hooks or have the end game collapse animation played. Alternatively, if all humans are disconnected the killer should reserve the option to play out the game or end game collapse all bots. Some players enjoy the experience, but I believe nobody should be forced to engage in PvE because of poor Sportsmanship.
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People want to hold bots at a higher standard than human players, and want the bots to be 100% altruistic and play 100% for the benefit of the human players.
We've had many forum discussions regarding selfish lone wolf human survivors, and people will defend that because "players should be able to play the game however they want". But if bots try to have any sort of self-preservation or any selfish behavior at all, it's considered a major sin.
Whenever a bot outlives a human survivor, there will be bad feelings.
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Nice to hear to know there is hope
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I 100 percent agree with this. Also, I would add that bots should start off with flashlights.
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The queue times are still too long and bots are far more prevalent than we were told. This decision isn't popular, it wasn't even before the devs downplayed the issues bots had. Next time please remove them and explore other avenues for reducing queue times. I'm frankly upset such a solid idea plays so poorly because a feature most knew would be a bad idea turned out to be one.
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Will post here the same thing I did in another topic:
They add bots to the games and AT THE SAME TIME Legion and less BP incentive.
These things ended up deleting one another and now queues times are EXACTLY the same.5 -
My opinion is that bots should be removed and the earth salted from whence the idea sprang.
Barring that: bots should communicate what they are doing. Going for a rescue, going to heal, doing gens, things like that. Maybe even just making them permanently visible to other survivors.
Bots seem unable to adjust their behavior. If they are going for a rescue even if I run in front of them (which is common, because they get caught on weird on objects and seem to have difficulty pathing to a rescue), they keep going. If they go to heal someone, they just stand there even if two people are already healing the injured target. If I knew a bot was going to rescue, even if they were doing it slowly, I wouldn't jump off what else I was doing.
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2v8 is genuinely the most fun I've ever had playing DBD and I can't wait for it to become permanent, I will definitely spend way more time and money in this game when that happens.
Bots however have completely ruined the survivor experience in this mode and need to go. I don't want to play 2v6 and I am tired of getting sandbagged. Queue times are worse than ever as killer and even as survivor they take longer because people keep dodging lobbies or it sits there at 6 players waiting for much longer than it took to get in a match before.
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If this ever becomes permanent, DBD will die a quick death. Have said that the past two times it was out.
There isn't enough variety in survivor gameplay. It gets old very quickly. It should be an occasional mode that releases over a weekend only, every couple of months maybe.
Its not even been out 48 hours yet and look at the response to it. Two weeks (or even more if it gets extended again) is doing so much damage to the health of the game and the effect it also has on the normal 1v4 is driving people away in droves this time around. The game cannot sustain it.
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One healthy bot ran past me yesterday as I was on hook about to go second stage, to unhook someone who'd just been freshly hooked first time. Then, made that unhooked person come and get me. I was about a stones throw away from them.
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I bought this game for its PVP element ,I don't want to play with bots as a killer or survivor ,the bots should only be implemented when there is a dc and never any other time, they ruin the experience. as others have mentioned they're useless in a fortitude of ways. I've played a bunch of games (around 30-40 games) since release (2v8) and I've had 3 full lobbies without bots and the games were noticeably better, There is so much wrong with the bots I feel I don't have to repeat what everyone else is saying. I'll happily dodge a lobby that is going to have 2 or more bots because they take away the experience that I paid money for.
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If 2v8 comes back after this, 2 roles on survivor that should be instant includes are a boon class and a “survivalist” class that lets you craft flashbangs, smoke bombs, and chem traps. The herbs were a decent touch given the theme of the mode, but flashbang is one of the most popular surv perks and I’m not sure why there isn’t a class that lets you craft them. It fits with the chaotic nature of this mode as well as smoke bombs and chem traps.
I also think the bp incentives should be raised higher for surv or give iri shard incentives. I still don’t understand why bhvr is so stingy with bps given the enormous content grind in the game. If you’re not gonna decrease the grind the least that could be done is alleviating it some through this mode. Minimum 500% modifier and/or also allow bloodpoint offerings and the ability to earn pips.
also add a priority queue. For every 5-7 games of surv you play, you get placed at the front of the killer queue on the other side. There are lots of real world examples on effectively fixes for wait times. Not trying to pile on but bots were the worst solution and in my mind the fact that bhvr is asking for feedback about the bot experience in 2v8 and it’s the same reasons given when they announced bots being added means to me that bhvr just did what they wanted to and didn’t actually consult with people that play game. Because it wasn’t hard to see that these complaints would pop up.1 -
just played a game and watched what the bots did. My opinion about them was neutral at first but they are bad. Some will walk away from injured survivors. They won’t save if a terror radius is nearby. They love hiding edge map with no killers around. If they’re not hiding they’re opening chests. They simply don’t do the things that a human player would do which is even more detrimental in this mode.
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Strongly disagree. It's the most fun the game has ever been for me and the most popular thing they've ever added. I will take it over solo queue 1v4 any day and I've pretty much stopped playing survivor except for when 2v8 is active for that reason.
Things like survivor variety can be worked on over time and I feel like this is an extreme overreaction calling it damaging to the game. What we saw initially was queues normalizing after it was in the game long enough and finding killer matches became viable. IMO the only thing it needs is more content (classes and killers, unique gameplay things like herbs) and to get rid of the bots and I'll pick over 1v4 forever. Game has needed a casual mode like this for so long, it's the healthiest thing they could have added.
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Just to set expectations.. the overall feedback on bots are negative, they aren't helping queue times, survivors dislike having them on their team, killers think it's boring to face them.
Are there any chance that you guys are considering turning them off for the rest of the event? Or are you steadfast on keeping them until at least next iteration?
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A much better approach would have been to implement the survivor role changes and leave it at that (maybe improve the survivor incentive rewards a bit more as well). Instead, they plowed forward with a disastrous change that everyone said was going to be disastrous, and unsurprisingly it has been a disaster.
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It's been said that the reason that people aren't playing surv is because there's really not much new to it, all the novelty is on the killer side. I agree, and don't think trying to make surv "more fun" is the answer, either.
The bots are a wide miss here, as they are even more useless in 2v8 than 4v1, by a wide margin. Their AI clearly isn't built for this mode, and I've only had one match were there weren't two bots.
As an immediate step, I would just incentivize the crap out of the surv role. Like 500-1K iri shards per match in addition to the normal BP. If it's only for a couple of weeks each quarter, BHVR isn't really going to lose much money there. It's not perfect but nothing they've done yet even approximates a solution.
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I don't really like the bots either. When you try to pull another survivor out of a cage, if they stand behind you, they block your ability to grab them out. They also have canceled out other of my actions when they perform an action themselves or when they are too close. Such as healing, or vaulting. It has been very frustrating
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