Feedback and Suggestions

Feedback and Suggestions

Rebuff Distortion

Pardon for my boldness, but before the 8.3.0 patch Distortion was an a amazing perk, but now its a bit of a disappointment. Since the patch, Ive been seeing more killers using aura perks and unless your in constant active chase, for 30 and the killer isnt toxic, ( being EXTREMELY polite about this) your in deep water. Ive been watching these last few months and the killers are Abusing that. I really dont wanna ask too much because I know game development is rough especially when it comes to bugs, believe me Im learning it now and its rough stuff, Im just asking if theres a possibility for the perk to somewhat go back to its former glory with only being in the radius, not chase. Not sure if theres anyone else bummed about distortion but Im one of them. Hope this gets some attention.

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Answers

  • Member Posts: 91

    I agree. I quit using it. They ruined it.

  • Member Posts: 100

    same. they butchered the only viable counter to aura reading when killers have a billion aura readind perks and add ons to get infinite wall hacks this is so stupid. they need to buff distortion or nerfed every single aura things for killers this is getting ridiculous at this point.

  • Member Posts: 794

    I’m ok with it being garbage.

  • Member Posts: 100

    and killers having 100+ perks and add ons in total to see survivors aura and having infinite wall hacks is ok ?

  • Member Posts: 575

    I'm losing will to play this game when I see that killer after kicking gen goes straight to me

  • Member Posts: 986

    or just nerf NTH and Predator, which are the only truly problematic aura perks atm

  • Member Posts: 4,956

    Predator already got nerfed, and isn't amazing due to the decently long cooldown it has.

    NTH could probably use a debuff indicator like Weave Attunement.

  • Member Posts: 7,295

    Old Distortion was basically infinite in most cases even if the killer had multiple sources of aura reading. The old recharge system was lenient enough that in the majority of games you would never run out of tokens. Distortion is much healthier now as it requires you to interact with the killer in order to continue using it. I wouldn't be opposed to it starting with 2 tokens instead of 1 though.

  • Member Posts: 890
    edited March 17

    I honestly half-agree, I don't believe it should 100% go back to pre-nerf purely due to how the Killer couldn't really get value out of a single aura perk if it was the only one in their build (unless the perk was like Gearhead in combo with another aura perk or was Undetectable often). However (like usual) BHVR nerfed the perk into uselessness instead of thinking of the bigger picture.

    Good Survivors that can reliably get chased for a while and possibly make the Killer drop chase still get good value from this perk (especially against Killers on the weaker side of the spectrum) but they don't need it in the first place. While more casual/beginning players (those that often prefer to be discreet and do gens/unhooks while avoiding chases when possible) will basically never get consistent value since they will go down every chases, they're better off bringing OTR if they want to avoid aura-reading.

    This also means that the perk might as well not exist for the stronger Killers (or stealth/range Killers that can get a hit/down without really starting a chase) but will see some use against the weaker ones. Sure it made aura-reading perks overall stronger (since the main counter is mostly gone) but again it was much more of a boon to the powerhouses that can capitalize well on the info while slower/weaker Killers didn't really get as much.

    Once again, the nerf basically removed the perk for some, those that needed it the most, but made little difference to those who didn't really use it in the first place without even fixing the issue of Survivors hiding forever (which was one of the most common argument for the nerf but they just go in lockers/map corners and drop items to avoid crows instead).

    What should have been done instead, to make the perk useless for rats but still useful for others (and arguably healthier overall since it would encourage doing the objective) was tying token recharge to gen repair (either through repair percentage or a fixed number of seconds) to make the perk still useful for most but pretty useless when hiding without progressing the game (this would also make excessive hiding in endgame weaker if Survivors decided to try to hide it out without going for gen repairs and exposing themselves in the process). Fixing the issue without essentially removing a perk from the game for the sake of silencing complaints.

    Post edited by Skillfulstone on
  • Member Posts: 319

    The thing is with the NEW crows in the works you cant infinite hide which was the main reason why Distortion got nerfed so hard.

  • Member Posts: 165

    I see no one using distortion. 30 second chase to gain a token is too much. I hope Distortion will get a more balanced version soon. Yes it was too strong before. But now it's too weak.

  • Member Posts: 3

    I didnt know that. I always figured it was from all the complaints with how "OP" the perk was. Still wont change my opinion but that does explain it

  • Member Posts: 493

    Honestly? Keep distortion how it is, and add Revealed from 2v8.

    That way, sure, there's an aura in play, but you know it's there so you can play around that.

  • Member Posts: 105

    Yes, because killers need to actually find survivors. Survs don't need to interact with killers at all to do their objectives.

  • Member Posts: 803

    it should still be recharged in chase but let it start with 4 tokens

    and reduce the time it takes to gain a token in chase even further cuz most chases do not last that long and survivors cannot always be in chase it's unrealistic there are multiple objectives for the survivors while the killer is only required to chase

    it should be 10 seconds at most instead of 15

    it is not fair in anyway to demolish the only counter to the many aura reading perks and addons killers have.

    a nerf was needed yes but a reasonable one not that ######### perk we have now.

  • Member Posts: 7,295

    This would just be a significant nerf to all aura reading in general when 95% of it is fine and it's really just Nowhere to Hide and a few specific addons (Black Incense and Cigar Box come to mind) that need changes. If there's a certain aura reading source that needs that kind of warning then it should have the debuff icon like Weave Attunement does.

    Revealed status in 2v8 mostly just serves as a reminder that the aura reading mechanics are there, and a lot of it is part of the killers' basekits, so it doesn't really ruin any kind of element of surprise. But in 1v4 that's not the case at all, most aura reading comes from perks/addons which you don't necessarily know the killer has.

  • Member Posts: 379

    "Infinite wall hacks" is the definition of a bad faith argument

  • Member Posts: 1,173
    edited March 17

    I hate what BHVR did to this perk. It's genuinely useless now (unless you're in a SWF and want to let your buddies know what aura perks the Killer has, I guess).

    Since you won't be able to recharge the perk if you're no good in chase, it will be difficult for you to get much value. And if you are good in chase, then surely you'd want the Killer to see your aura so they chase you instead of somebody else. Good loopers shouldn't run this perk at all imo.

    It's a dead perk. I think you'd be better off running chase perks to help in chase or if you want to evade, run perks that let you know where the Killer is so you can be elsewhere.

  • Member Posts: 43

    Distortion was too strong before, but they overnerfed it. It should keep the 3 tokens like before, but require some kind of interaction with the killer to add tokens. Be in chase for 30 seconds, unhook and fully heal a survivor, take a protection hit.

    More ACTIVE ways to activate the token recharge that would not encourage "ratting".

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