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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Something else to do at endgame

The face camping is really boring. We should bring back the anti-camp meter even when all 5 gens are done and encourage more gameplay that is fun.

But what else is the killer supposed to do? I'll tell you.

  • Gate progress decays by 2% every second until the end game collapse starts.
  • When end game collapse starts, and a survivor is not on a hook, the killer sees the auras of all survivors at all times, and gains 10% haste and 20% attack cooldown recovery.
  • Hitting a gate switch closes that gate, or resets all progress back to zero. Yes, survivors can be locked out in this way.
  • Kicking any generator slows down all gate powering progress by 50% for 30 seconds.
  • If the killer has sacrificed a survivor in the basement during the trial, once all five generators have completed, they can perform a quick ritual in the magic circle to force the hatch to spawn in basement.

What are your other ideas to make the end game more engaging?

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