Something else to do at endgame

The face camping is really boring. We should bring back the anti-camp meter even when all 5 gens are done and encourage more gameplay that is fun.

But what else is the killer supposed to do? I'll tell you.

  • Gate progress decays by 2% every second until the end game collapse starts.
  • When end game collapse starts, and a survivor is not on a hook, the killer sees the auras of all survivors at all times, and gains 10% haste and 20% attack cooldown recovery.
  • Hitting a gate switch closes that gate, or resets all progress back to zero. Yes, survivors can be locked out in this way.
  • Kicking any generator slows down all gate powering progress by 50% for 30 seconds.
  • If the killer has sacrificed a survivor in the basement during the trial, once all five generators have completed, they can perform a quick ritual in the magic circle to force the hatch to spawn in basement.

What are your other ideas to make the end game more engaging?

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