Is it just me or...?

Gh0st2317
Gh0st2317 Member Posts: 160
edited June 2025 in Feedback and Suggestions

So, I've began playing the new update of DBD, FNAF Chapter. And I've noticed that the audio sounds really... weird. Like I have surround sound on, but I don't? My headphones have always remained the same, same audio settings before the update, but after the update I can hear a generator very close to completion, and I'll think that it's next to me but instead it's on a random hill that's quite far? (Was playing on the Temple Of Purgation map)

It throws me off too, when I'm being chased by Springtrap and I'll think he's behind me, but is actually in front of me?

And when I hear footsteps, I would think there is a survivor next to me, but instead they're quite far from me.

And an ANOTHER issue with it, is that when there's an injuried survivor, I can hear their pained grunts and think that they're either below, next to me, or above me, yet they're incredibly far away.

Post edited by Gh0st2317 on
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Comments

  • AhoyWolf
    AhoyWolf Member Posts: 4,645

    Iirc, there was a mantion in the patch notes about some headphones not working correctly, but it's now just mentioning Survivor surround sounds.

  • KingOfDoom55
    KingOfDoom55 Member Posts: 356

    Same, it feels off

  • Gh0st2317
    Gh0st2317 Member Posts: 160

    Glad to know I'm not the only one. Thought I was going crazy lol

    But yeah, I'm not too fond of the surround sound for survivors. Feels incredibly off for me.

  • Shinkiro
    Shinkiro Member Posts: 452

    Yeah must be, i had a gen to my right side and i could hear it in every direction.

  • xscream11
    xscream11 Unconfirmed, Member Posts: 2

    terrible audio rn

  • TheTom20
    TheTom20 Member Posts: 696

    i played a spring trap game an couldn't hear anything of the injured person vaulting infront of me.

  • Langweilig
    Langweilig Member Posts: 3,194

    Same for me

  • JayBy336
    JayBy336 Member Posts: 3

    I had this too in my last round and it specifically happened after I interacted with the Security Doors. Before everything was normal, but it could be coincidence

  • Senaxu
    Senaxu Member Posts: 535

    Doesn't seem like a general audio issue. For me, it only happens with the new killer and only after interacting with the security doors… as if PlaySoundAtLocation gets offset for gens, terror radius, etc.