http://dbd.game/killswitch
8 Kick Regression Limit idea
The existing base-kit limit of 8 regression events per generator now only activates once there is two generator remaining to be repaired on the map.
This allows Killers to more effectively use regression perks and abilities during the early and mid-game without being prematurely capped.
The kick limit will still activate normally once only two generator remains to be repaired.
Comments
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I'm guessing that gen tapping didn't get the same treatment?
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Should it?
-3 -
in what way nerfing it or buffing it?
either way it doesn’t need a change it’s fine as it is
-1 -
It was directly tied to the 3 gen nerf so I don't see why not.
Either having it only activate during the 3 gen or reverting it.
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So, 3-genning from the start is a possibility then? You know that the Kick limit was introduced to remove exactly that?
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The killer can do that already in the current game but if this was added it wouldn’t punish killers who like to kick gens constantly.
Also I personally don’t like the current 8 kit limit and all it does is nerf killer, what they should have done is look at the map design and the gen placements instead of adding this stupid mechanic.
-4 -
No, the Killer cannot do that currently, since at some point they cannot kick Gens anymore.
And the change did not really nerf Killer, in fact, Killers won overall. They traded not being able to have more than 8 Regression Events per Gen (which is something which rarely happens in regular gameplay) for an increase in initial Kick Regression (2,5% —> 5%) and the removal of Gentapping.
Overall Killers won with that one.
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Isn't it the idea of the 3-gen system to punish killers whom like to kick gens more than kill survivors?
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Are you trying to protect your 3 gen from the start? Because that's the only use case I see here.
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And thats the problem it punishes killers who what to kick the gen and it doesn’t need to be for the regression it could be for a perk to activate that’s why I think it is a bad mechanic but with the one I suggested it delays that but it still can work to counteract killers who 3 gen by working when there is 4 gen’s left in the game that aren’t completely
-1 -
Not necessarily but to stop it from affecting killers in the early to mid game
-2 -
Well maybe because one has counterplay and the other doesn't?
-1 -
Yet killers in the past have been able to keep gens regressing forever by breaking it again and again with regression. The killer should be focused on killing the survivors rather than trying to kill the gens and the mechanic pressures the killer to comply.
Besides, your suggestion would still allow the killer to hold a 4 gen indefinitely (swamp and dead dawg come to mind) so we don't see it as much better personally.
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Well not indefinitely because if the survivors work as a team (as they should) and pressure 1-3 generators at a time then the mechanic will kick in and gen regression after a kick is 4x slower than repair speeds without any perks, add-on or tool boxes on top of that.
And before any say solo-Q I think there should be an option for in game voice chat and I’m taking about strong survivors with a lot of game knowledge.
-2 -
How so?
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You are asking me how doing other gens the killer isn't just camping and spreading it out so his spam kicks aren't effective isn't counterplay?
Or are you asking me how gen tapping has no counterplay? Because I mean… it doesn't. The survivor runs up to the gen and completely stops regression by just literally tapping the button, little to no time required. Compared to the killer needing to go through an animation just to even apply the regression.
-2 -
While we admit indefinitely was a poor choice of words, it's effectively the gen lock era again, just with a fourth gen. Is it possible to break? Yes. Will it be a prolonged pain in the arse while the killer does this? Yes. And yes basic kick is 4x slower, what killer wouldn't do this without a kick perk or more?
Not even going to touch the in-game voice…
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How so? Maybe instead of asking for this, ask for non-regression effects to still apply when the limit is reached?
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Unless I'm wrong, base regression on kick does more damage now as a result of the 3 gen changes, so tapping is less effective than it used to be. In addition to that, there's always gen pressure which keeps survivors off of gens (not all at once obviously). And while I'm not an advocate of using perks as an excuse, there are a lot of perks that regress/block gens which also affect tapping. The revert to Ruin comes to mind.
That being said, there is counterplay to 3 genning too. It's just much harder without tapping unless you're coordinated, which is rare.
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Yes but you wouldn't need to counterplay 3 genning with tapping because the change they are describing isn't re-establishing 3 genning.
Also what revert to ruin? Ruin is still god awful, they haven't improved it. That's my problem with gen regression, I don't want the change they suggested. I just want actual useful gen regression perks so I can stop using pain res to get actual meaningful gen pressure. Because every other gen perk is useless, unless you run like 3 minimum of them.
Also even with the buff to base kick regression the time they have to waste to kick from you tapping it is not only preventing them from doing a chase and progressing the game but it also means people elsewhere are still just doing the gens.
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What do you mean by non-regression effect?
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I figured since the point wasn't the regression then you would be talking about other affects that come with kicking gens. Dragon's Grip, Nowhere to Hide, or Trail of Torment.
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At one point, it broke when a survivor died. Basically turning it into an early game pressure perk. It doesn't do that anymore but I have no idea when that happened since my eyes glaze over reading the patch notes these days lmao
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I mean they turned it from double homicide to a first degree murder, either way the perk is dead.
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So wait, is the post saying it's now like that or is it a suggestion? (can't play rn). It wasn't in the patch notes...
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You are asking me how doing other gens the killer isn't just camping and spreading it out so his spam kicks aren't effective isn't counterplay?
This is the same crap we heard during the 3 gen meta.
If the survivors try to break the 3 gen immediately, people say what you said: just do other gens first.
If the survivors actually did other gens first, then the response was: "yOu 3 GeNnEd YoUrSeLvEs lolololol" (and deserve to lose).
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I'm not talking about 3 genning. They were talking about removing regression events from gens BEFORE they get to the 3 gen.
0