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http://dbd.game/killswitch
Wesker's bound trapped a survivor
SUMMARY OF THE ISSUE: I used Wesker's bound ability and thrusted someone into the environment/obstacles. The player was stuck and likely would have remained unless I used my grab again. However, I wasn't sure it would work. It's possible putting her into the dying state would have allowed a pick up option, but it also could have wedged her more.
PLATFORM: Xbox one for certain, possibly others
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: on the Grim Pantry, I used Wesker and bounded after a survivor in chase. I grabbed her and what would have caused her to crash into a wall and
lose a health state, she instead became wedged between a rock and tree beside a pallet. She was in a walking animation and couldn't get out. She was able to spin around and crouch, but movement was restricted. I used my grab again and managed to free her, this time taking a health state. The rest of the game carried on as normal.
VIDEO: https://www.xbox.com/play/media/KBTLaDCaUw
PLAYER LOGS:
- Player logs are required from PC players only.
Comments
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This happened to me as well except instead of just the survivor getting stuck, both of us were, just like Wesker's 2v8 bug. I play on steam, and had no choice but to dc.
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