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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Can we revert this please? ❤️ Thank you kindly.

MechWarrior3
MechWarrior3 Member Posts: 5,395
edited July 10 in Feedback and Suggestions
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After several months of testing this new pathway, it just doesn’t feel right. To me it feels clunky and the pull strength of the dog has diminished to almost nothing….which she needs to have to stay consistent for obvious reasons respectfully :)


It felt smoother with Snug pulling survivors back to The Houndmaster vs marked location of a grab. A lot smoother. Some might say “oh well the issue there is he would pull them directly into a pallet”

Well, he does that anyways, and his pull strength is so weak you can’t stop it which isn’t really rewarding after getting a successful dog grab given her skill ceiling.

Some might say “oh bad idea, because he will pull them away from me” well no, he’s doing it right… you just need to go the other direction and you’re good to go.

Snug should always pull the survivor back to the Houndmaster.

This will fix 2 issues in one solution. I do appreciate the devs trying to take the time to come up with ideas 💡 and solutions! Truly appreciated!

However you had it right the first time in regards to particular circumstance. This is all I ask. Thank you so much.

As always happy hunting!! (Or surviving. 🏃) 😅

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