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Ghoul is on BHVRs radar

Hello ghoul haters and ghoul enjoyers, now that we know ghoul is getting some changes sooner or later, i think it would be very helpfull to hear the changes you guys think ghoul need. Personally i have over 80 hours on ghoul and have him prestige 100. I have also played against ghoul countless times already. I absolutely love that "kidnap" tech is finally getting adressed!! Props to BHVR for taking the time and energy to change such a complicated issue! Unfortunatly i dont think this is the only issue ghoul has, the changes i would like for him are the following:

  1. Revert enrage vault back to ptb speed, reason: enrage vault the way it currently works is too strong for ghouls already stacked kit. Because this ability is so strong people are sleeping on ghouls skill expression and skill ceilling which is body blocking pallets and windows.

Example of a body block

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This is a skill you need to learn that takes a lot of effort which is fair considering ghouls insane mobility and free injure.

2. Grab attack needs a shorter range, reason: The grab attack being hitscan and having aim assist makes landing the grab very easy, i think making this grab shorter somehow by either not letting it target survivors outside 8 meters or only injuring within 8 meters would be a fair nerf, and would make ghoul players have to think about their leaps more.

3. Kagune leap cancel time increased to 2.5 seconds but ONLY on the FIRST leap, Reason: i have heared a lot of complaints about ghoul using 1 leap and instantly catching up. While i think this nerf wouldnt help a lot this would atleast allow for some mindgames at loops by fake leaving the loop as a survivor. It is important his cancel time for his second and 3d leap remain short because of the body blocking skill ceilling kaneki has, by increasing this too much you essentially kill his skill ceilling.

4. Kagune leap minimum distance decreased from 5 meters to 3 meters, reason: kagune leap cant target objects (except survivors) if you are within 5 meters of the object, this can make his power feel very clunky on indoor maps or while trying to body block mid loop.

It is very important to be clear in the changes we want for kaneki, So that BHVR can get some good feedback. I would love to hear your changes and opinions about my changes. I only ask of you to have a non biased mindset while suggesting changes, because i honestly think ghoul can be both fun to play and fun to go against.

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