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the fog vial need to be kill-switched

TxQ
TxQ Member Posts: 56

SUMMARY OF THE ISSUE: After the survivor uses the fog vial, the map will become foggy, and it's hard to see from afar

PLATFORM:

STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURRED: Use the fog vial.

PIC:

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PLAYER LOGS:

  • Player logs are required from PC players only.
7
7 votes

Under Review · Last Updated

Thank you for taking the time to report this issue, we are forwarding this to the team for their review.

Comments

  • jjthejetplane3
    jjthejetplane3 Member Posts: 67

    realism tbh, but it could start to dissipate over time though… I havent really seen this issue though.

  • BugReporterOnly
    BugReporterOnly Member Posts: 784

    Happened to me on Grenville might be some maps. I used a Dog Vial and the map was hazy like that.

  • BugReporterOnly
    BugReporterOnly Member Posts: 784
    edited August 3

    I accidentally posted an empty reply sorry about that not sure I can delete it

  • AndersPaulsson
    AndersPaulsson Member Posts: 18
    edited August 5

    Clearly a unjustified made up lie by a killer main that want to complain and destroy a new item for survivors because it dont help him get free easy 4k every match as killer, boohoo

  • I_AMA_I
    I_AMA_I Member Posts: 2

    I’m experiencing a serious fog issue on the new map. I play on an OLED 4K panel, and the experience becomes almost unplayable: the fog is so dense that you can’t see anything in the distance. Since the map launched, I noticed that tweaking any graphics setting would intensify the fog. However, now it happens even without touching anything: for example, in the Killer’s Cabin, approaching the edge of the map triggers the fog automatically, and the change is very noticeable. The same happens on the Artist map, where the fog fluctuates in intensity at certain moments.

    The problem is that on this new map, the bug is constant and breaks gameplay, directly affecting visibility and, therefore, the game balance. It would be great if you could look into this, because it doesn’t seem like a simple graphical effect—it’s a bug that interferes with the experience for all players.

    It could be that the fog beyond the map boundaries is creeping into the playable area, since it looks very dense and that might be causing it to activate on its own and reduce visibility. I am not sure but....maybie ...

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