Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Revert the map offerings!

Tamo
Tamo Member Posts: 151
edited August 2025 in Feedback and Suggestions

I have yelled about this recently already but seriously, I have just gotten the new TWD version of Withered Isle for the SECOND TIME since release, we're not going to talk about how my first experience I was tunnelled before I even saw the new tile & we won't talk about how this second run wasn't much better with a cracked shot huntress & two people going bot immediately. There's new trophies & old trophies that are MAP SPECIFIC, there are builds on BOTH SIDES that appreciate being able to decide the map. We have an offering that was changed from green to brown in the form of Sacrificial Ward that is meant to negate map offerings making it as random as it normally should be. 1 didn't you give the new TWD variant a boost in appearance rate? What happened to that? 2 any good killer can do well on any map, any good survivor can do well on any map, any poor on each side also can do poorly or well it doesn't matter. The argument that suggests you'd keep getting sent to the same place doesn't apply when the game has literally been sending me to Garden of Joy more than any other map! 20% does bugger all apparently when out of 30 offerings & using 13 of them my SWF cannot get the map she wants to go to (being the new TWD variant). Why even have them there when they do essentially nothing. Revert it or find a happy medium or retire the offerings entirely it's ridiculous.

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