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Myers Changes are good (Stalker/Pursuer/Evil Incarnate) But...

Micheal_Myers
Micheal_Myers Member Posts: 1,169
edited September 29 in Feedback and Suggestions

Myers is such a good killer and the rework did more harm than good.

Like the title states, Stalker/Pursuer/Evil Incarnate modes are definitely a good change to be able to switch between each.

The only issue is... the "Slaughtering Strike" ability.

I feel like that instead of "OG Myers" being the effect of the "Fragrant Tuft of Hair addon", I feel like "Slaughtering Strike" should be the effect of the "Fragrant Tuft of Hair" addon.

I am a Myers Main, I have been since September of 2018. I feel like the changes are in the right direction but with the wrong boost.

In my honest opinion Slaughtering Strike just made Myers worse. Especially because it has and EXTREMELY Long cool-down on misses and hits. Which makes the "Fragrant Tuft of Hair" addon A NECESSITY!

If we can just have Slaughtering Strike and OG Myers switch places Myers will be in a better spot than what he currently is.

Like most Myers mains can agree, Slaughtering Strike is such a weird innovation that could have been an addon replacement for one of many of Myers' OP Addons. But instead we have it basekit.

I speak for most Myers Mains and people probably starting out to play him first that we need OG Myers as Basekit and Slaughtering Strike as the "Fragrant Tuft of Hair" addon instead.

I am Hopeful a Dev reads this feedback and hopefully makes us Myers enjoyers proud! 🥹🙏

[Tell me your thoughts below] (This post is not a Buff or Nerf suggestion it is to make Myers more acceptable until another solution to make him even better is found)

Post edited by Rizzo on
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