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Final submission for current 2v8 killer adjustments & buffs

Feedback is welcomed and for any information or insight for certain additions and changes, feel free to ask and I'll answer and I'll also take some suggestions for value changes, addon additions or removal and adjustments!

Ghost face:

Base speed when crouching and stalking and crouch stalking movement speed increased by 20%

Increasd Exposed survivors timer by 15s and increases the exposed meter being filled by 15%

Increase the time it takes to reveal Ghostface by 2s

Drop leg knife sheath is now basekit for 2v8

Chewed pen now basekit for 2v8

Nemesis:

Increase max zombies from 2 to 4

Depletes ink ribbon now basekit for 2v8 however, only 1 per gate and at 35% speed increase instead of 50% due to shattered star badge being basekit for 2v8

Decrease the hindered from 20% to 15% on survivors after a successful tenticale strike that infects survivors

Incease tenticale strike by 2 meters

Shattered star badge is now basekit for 2v8

Pyramid head:

Increase punishment of the damned from 11.5 meter to 12 meters and its width is increased by 20%

Increase the amount of rite of judgement segments from 100 to 200, segments are way too low for maps in 2v8 bc all maps are double to triple the normal 1v4 game mode maps, making PHs map pressure nonexistent

Increase rites of judgement trail creating movement speed from 4.2 to 4.3 (and beginning speed from 3.8 to 4.0)

When a Survivor is on death hook regardless of cage that they were sent too, and while tormented, allows Pyramid head to final judgment the Survivor (was at least 1 cage of atonement in order to do so, which is stupid tbh, people don't really get tormented in 2v8 anyways when it's in mid chase but even still, not many people get tormented)

Obsidian goblet is now basekit for 2v8

Mastermind:

Personal note for wesker in general: Fix his bound hit boxes, almost every game I Play as or against, wesker keeps sliding off of corners and walls that's supposed to stop him while others (like small corners) and ones you barely or not touch at all, completely stops you and wastes a token

Lab photo is now basekit for 2v8 (I will not deny that if people disagree with this one bc he has a strong chase and this will make it stronger but due to the pallet density, I think it'll be a fair trade unless behavior is reducing or reverting the density of pallets)

Green herb and video conference device is now base kit for 2v8 but only at 25% Increase instead of 30% Increase on both

Lion medallion and gold chalice now base kit but at a 20% Increase for the LM and 35% Increase for the chalice instead of 30% for LM and 50% for Chalice

Hillbilly:

Fix his 30% turn rate when chainsaw sprinting or increase it, it doesn't not feel any different from 1v4 Billy's turn rate during chainsaw sprint

Lo pro chains now basekit for 2v8

Huntress:

Infantry belt now basekit and increased to 5% haste for 6s

Rose root now basekit for 2v8

Oak haft now basekit for 2v8

Flower babushka now basekit for 2v8

Yellow cloth now basekit for 2v8

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